The Fusion of iClone Creativity & Unreal Engine at SIGGRAPH 2019
Its been a week since SIGGRAPH 2019, and Reallusion would like to thank all our fans, friends and partners who visited our booth to experience the latest in realtime technology for virtual production, movies, games, AR/VR and motion capture.
In Los Angeles, Reallusion innovated once again by democratizing the creation and animation of digital humans through Character Creator’s Headshot and the iClone Unreal Live Link plug-in.
New realtime technology driving virtual production, movies, games, AR/VR and motion capture comes to all creators from Reallusion at Siggraph 2019. Reallusion innovations are poised to democratize the creation and animation of digital humans. Join Reallusion at booth #640 for live demonstrations with iClone Unreal Live Link featuring realtime face and body motion capture from iClone to Unreal, an interactive demo to create a 3D face morph from HeadShot, a new AI based plugin for Character Creator 3, and the evolution of our 3D characters with the debut of our realtime Digital Human Shader.
iClone Unreal Live Link – Create and Control Lights, Cameras and Characters
Real-time Digital Human Character & Animation System for Unreal
Reallusion launches iClone Unreal Live Link, the plugin that connects the iClone character and animation system with Unreal Engine for games, films, archviz and virtual production. Experience live performance capture with iClone at SIGGRAPH booth #640, July 30 – Aug1st.
The visual progress of realtime engines is ever increasing the bar for characters, and the request for digital human realism is following the trend. Transform characters into an array of different styles and looks, Reallusion keeps pushing the limits by adding a GoZ workflow, a 3D scan pipeline, as well as a new shader technology to Character Creator meeting the demand for professional characters.