Reallusion unveils HeadShot AI, iClone Unreal Live Link and New Digital Human Shader at SIGGRAPH 2019

New realtime technology driving virtual production, movies, games, AR/VR and motion capture comes to all creators from Reallusion at Siggraph 2019.  Reallusion innovations are poised to democratize the creation and animation of digital humans. Join Reallusion at booth #640 for live demonstrations with iClone Unreal Live Link featuring realtime face and body motion capture from iClone to Unreal, an interactive demo to create a 3D face morph from HeadShot, a new AI based plugin for Character Creator 3, and the evolution of our 3D characters with the debut of our  realtime Digital Human Shader.


The Reallusion pipeline of Character Creator 3, iClone 7 and Unreal Engine is a creative force to design, animate and deploy 3D characters for realtime Unreal projects.

iClone Unreal Live Link – Create and Control Lights, Cameras and Characters

Reallusion Launches iClone Unreal Live Link

Real-time Digital Human Character & Animation System for Unreal

Reallusion launches iClone Unreal Live Link, the plugin that connects the iClone character and animation system with Unreal Engine for games, films, archviz and virtual production. Experience live performance capture with iClone at SIGGRAPH booth #640, July 30 – Aug1st.

The visual progress of realtime engines is ever increasing the bar for characters, and the request for digital human realism is following the trend. Transform characters into an array of different styles and looks, Reallusion keeps pushing the limits by adding a GoZ workflow, a 3D scan pipeline, as well as a new shader technology to Character Creator meeting the demand for professional characters.

Successful German Children Show expands into Cartoon Animation with Realtime Software

Tobe Bederitzky

Tobe Bederitzky

I am Tobe. A songwriter, videographer, editor, producer and creative head of the successful children music project “Frank and his Friends” from Germany.

I dedicate myself fully to the musical and visual ideas of the show. So I needed to quickly animate our cartoon version without much effort. Since I do not have the time to fiddle around and read manuals, I came across Reallusion and their CrazyTalk and iClone software Anyone, who has ever tried other programs, knows how much work and computing power would be required to create an animated show, but by comparison, Reallusion has made it relatively easy for me.

Italian Film Director chooses iClone and Faceware mocap to lightspeed Pre-Production of My Beast Friend film

Utmost Creatives Film from Philippines is making a magical and unique film titled MY BEAST FRIEND, by combining animation with live actors through a story of friendship and acceptance between a boy and a beast named ‘HUG’.

In their film, they are using iClone and it’s Motion LIVE motion capture technology with Faceware Realtime for iClone, to animate and render their CG protagonists in order to cut down on production time and meet their movie deadline. 

iPhone X Face Mocap – 12 Cool New Pieces Of Animation Tech At SIGGRAPH 2018

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SIGGRAPH 2018 was held in Vancouver on August 12-16, and Reallusion is pleased to be featured by Cartoon Brew as one of the 12 Cool New Pieces of Animation Tech at SIGGRAPH.

Alongside with NVidia’s single GPU for real-time ray tracing,  StarVR’s new headset, A.I. in Allegorithmic’s Substance, Sketchfab’s new way of looking at huge 3d datasets and other industry new tech —  iPhone X Face Mocap was selected as one of the coolest new techs in the show.

iPhone X Face Mocap: iClone LIVE FACE

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Face tracking solutions using smartphones were part of several technologies shown at SIGGRAPH, but one that seemed particularly accessible was Reallusion’s LIVE FACE for iPhone X. When Cartoon Brew tried out LIVE FACE, a 3D character head moved and performed lip sync simply from our facial movements live in front of an iPhone.

–Cartoon Brew Reviewer Ian Failes

Creating Interactive Vehicles and Animations for iClone 7

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by Adolf Navarro (Antareus Ltd)

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Adolf worked on computer programming and technical 3D modelling until six years ago, when he started writing graphic novels and creating 3D animations.

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iClone stands out as being the most accessible and easy-to-learn 3D animation application — but that doesn’t mean it’s not professionally powerful. On the contrary, it’s filled with clever features that make complex animation hyper easy!

Also, iClone’s latest version has boosted the quality of its renders, including PBR materials, Image Based Lighting with HDR pictures, and Global Illumination, and because of this, it has motivated us to start creating models of vehicles for iClone, that not just look good, but that thanks to the improved render features, help people with their animations.

So I included features like emissive materials or parts that can be manipulated individually. Objects like the doors, the steering wheel, the gear level, and the pedals are all interactive sub-props that can be rotated or reached by the characters of a scene. Helping to create convincing driving animations.

In addition, the 4 Wheel structure provided by Reallusion’s Physics Toolbox, allows one to actually drive the vehicles over the iClone terrains while recording their motions in real-time. It facilitates the animation of the vehicles, as the spinning of the wheel are automatically synchronized with the motion of the car, depending on its speed, while it follows the slopes and irregularities of the terrain.

This is an overview tutorial of the pipeline I followed to create these models and how they can be easily animated in iClone.

Reallusion and Persistant Studios partner iClone and PopcornFX for Realtime VFX platform

HEXUS_highprovideocolition_white  Headline News

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Reallusion iClone and Persistant Studios / PopcornFX release a next-level VFX plugin for production of realtime 3D particle effects equipped with specialized libraries and super-tools for customization. PopcornFX,  the multi-platform & cross-engine realtime particle effects industry leader for complex visual effects will now offer a fully-integrated, realtime VFX platform for every creator inside iClone. Users of iClone will now have access to VFX creation without the need to build everything from scratch, yet still have full control of style and performance for their effects. The all new VFX core enabled by PopcornFX and iClone, levels the playing field for indies and studios of all sizes to equip their projects with exceptional VFX with in-depth training and affordability for any size budget.

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iClone and PopcornFX take VFX beyond the game engine and natively into a 3D application

New iClone 7.1 Curve Editor, Timeline & Enhanced DOF Camera Realism

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Classic Studio-Level Character Animation, Editing, and Visuals for indie or pro studios

Reallusion launches fundamental animation update with iClone 7.1 with new features for studio-level motion design for any creator to achieve professional animation results.   The largest annual update to iClone 7.1 delivers redesigned Depth of Field (DOF) achieving significant improvement in camera realism. A total overhaul of the Timeline system that now offers multi-track and key select with timewarp, sampling keys from clips, and enhanced mirror copy. The advanced Timeline is integrated with the new Curve Editor Plug-in for the synchronous operation to build professional motions the classical way and suitable for any budget.

iClone 7.1 Update Highlight Video:

iClone Curve Editor Demo Video: