Unreal Fest East 2019 in Yokohama showcased iClone Unreal Live Link

October 6, 2019 (Sun) – Yokohama, Japan

This year, Reallusion was invited by Epic Games to participate in UNREAL FEST EAST in Yokohama to showcase the iClone Unreal Live Link plug-in.

Since 2014, the event has since been held in the Kantō region (East) in the fall and the Kansai region (West) in the spring. For this event the number of attendees has been increasing year by year, as it attracts innovative uses of Unreal Engine

Unreal Engine Filmmaker animates DAZ assets with Character Creator and iClone Motion LIVE mocap

Ferenc Vincze

My name is Ferenc Vincze, and I am a freelance animator and videographer. I was originally born and raised in Hungary, but am currently living in Germany. My profession is Agricultural Engineering, and I have made animations and short films since 2004.

I’ve learned communication technology and I have been working as a freelancer for 6 years. I made several broadcast designs for local television channels, produced experimental short films and 3D animations until I founded my own business called Rendered-frames.com, where I use iClone‘s animation suite, with motion capture, and Character Creator.

“I highly recommend Character Creator and iClone Motion LIVE for professionals and indies, because this software package has the best price/value ratio.” – Ferenc Vincze / 3D Animator

Italian Film Director chooses iClone and Faceware mocap to lightspeed Pre-Production of My Beast Friend film

Utmost Creatives Film from Philippines is making a magical and unique film titled MY BEAST FRIEND, by combining animation with live actors through a story of friendship and acceptance between a boy and a beast named ‘HUG’.

In their film, they are using iClone and it’s Motion LIVE motion capture technology with Faceware Realtime for iClone, to animate and render their CG protagonists in order to cut down on production time and meet their movie deadline. 

CGSociety: Reallusion Tools Power REPLICAS Movie

We are thrilled to share that CGSociety.com featured Reallusion Innovative Techniques in Keanu Reeves’ latest sci-fi thriller REPLICAS.  

CGSociety interviewed REPLICAS executive producer James Dodson and VFX artist James Martin, with a behind-the-scenes of the REPLICAS’s Film production. Read how Reallusion‘s ecosystem of tools drove the innovative previz, motion capture and postvis techniques at the heart of the REPLICAS movie.

Filmmakers & techies gather at VIZARTS to experience realtime motion capture with iClone and Rokoko

Last month VIZARTS Lab 1 was held at Aalborg University, in Copenhagen where students, directors, cinematographers, scriptwriters, producers, animators, programmers, designers and researchers got together for three days to explore real-time motion capturing technologies to create innovative cases for engaging storytelling. 

At the event Tommy Thore Ipsen, from World For Story Studios – showcased how his team is using iClone’s Motion LIVE mocap platform and realtime animation tools, with Rokoko motion capture suits, to create augmented reality apps that engage audiences. 

VIZARTS – Lab 1: Engaging Storytelling with Motion Capture

Animation Studio Visualizes Realtime Motion Capture with OptiTrack and iClone Motion LIVE

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Animation Studios often capture actor performances inside plain canvases with the use of  generic characters, making it difficult to visualize the final scene and make corrections if necessary. But thanks to iClone’s Motion LIVE system, production studios now have the power to immerse their performers into 3D environments in real-time, helping them get a sense of the atmosphere and demands that the project requires.

See how Florida-based animation studio — Monkey Chow Productions has learned to employ bleeding edge technology to perfect and lightspeed animation production thanks to iClone’s realtime animation.

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