AR POST: Creating 3D Characters and Animations for Augmented Reality Children’s Book

AR Post

Brian Haberlin the co-founder of Anomaly Productions, shares his experience on AR Post.com, on how their team incorporated Reallusion’s iClone 7 and Character Creator 3 into their AR pipeline for their new “first-person”, augmented reality book – Creative Creature Catcher.

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Creative Creature Catcher is a beautifully painted, enamoring book where Captain Malcolm Taylor reads to your children, while creatures pop out of the pages, interact with them, play games, and learn all about the creatures through a mobile app that adds a whole new level of engagement, problem solving, and activity for your child.

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Post Magazine Review: Reallusion’s Motion LIVE mocap platform

POST

Independent film director/animator Solomon W. Jagwe reviewed Reallusion’s new Motion LIVE mocap platform, and how it helped him achieve multiple animation goals within a short time, all within the confines of a limited budget!

Solomon used a Perception Neuron 2.0 motion capture suit together with an iPhone X as motion capture hardware by simultaneously connecting them with iClone. This gave Solomon the freedom to act out the different parts of his characters, while creating banks of animations that he can could later reuse for his new, animated children’s TV series – The Adventures of Nkoza & Nankya

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iPhone X Face Mocap – 12 Cool New Pieces Of Animation Tech At SIGGRAPH 2018

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SIGGRAPH 2018 was held in Vancouver on August 12-16, and Reallusion is pleased to be featured by Cartoon Brew as one of the 12 Cool New Pieces of Animation Tech at SIGGRAPH.

Alongside with NVidia’s single GPU for real-time ray tracing,  StarVR’s new headset, A.I. in Allegorithmic’s Substance, Sketchfab’s new way of looking at huge 3d datasets and other industry new tech —  iPhone X Face Mocap was selected as one of the coolest new techs in the show.

iPhone X Face Mocap: iClone LIVE FACE

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Face tracking solutions using smartphones were part of several technologies shown at SIGGRAPH, but one that seemed particularly accessible was Reallusion’s LIVE FACE for iPhone X. When Cartoon Brew tried out LIVE FACE, a 3D character head moved and performed lip sync simply from our facial movements live in front of an iPhone.

–Cartoon Brew Reviewer Ian Failes

48hr Animation Jam sends first USA team from Georgia State to ASIAGRAPH World Finals

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The Creative Media Industries Institute at Georgia State University hosted the inaugural US round of the Reallusion ASIAGRAPH 48hr Animation Jam June 29, 30 and July 1st 2018.  The participating students represented Georgia State University, Savannah College of Art and Design and Interns and recent grads that are now working with Cartoon Network and Adult Swim.

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48hr Animation Jam 2018 – Highlight Video

Talented African Animator aims to create fully-animated iClone Movie

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Benjamin Sokomba Dazhi.jpgThe Real BennyDee

My name is Benjamin Sokomba Dazhi. I am from Nigeria. I have been doing animations since 2014, and I am always developing myself in it.

I am an animator and I mostly use iClone as my main animation software tool. I am very passionate about animation and I hope soon I will create a fully animated movie using iClone, because I really love it. In my country Nigeria, there are very few animation studios but we are beginning to grow in numbers. For now I am working alone as an indie animator, but I am planning on building a team later on!

As the year unfolds I will release a short animation series on my YouTube channel – Night Light TV.

Emmy Award Winner Shares his Journey and Discovery of iClone

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Mark Pleasant

Mark Pleasant formed Small Wonder Studio (SWS) right out of college in 1973, and never looked back. Since then he has been producing, directing, and shooting original productions, music videos, TV commercials, documentaries and 3D animation for clients around the world.

Located in Nashville Tennessee, SWS has worked with many of the record companies, clients include: RCA Records, Curb Records, BMG and Disney’s Lyric Street Records also many independent labels. Mark has served as a lighting cameraman for ABC’s “Good Morning America” and for the CBS Television Network when they came to Nashville. Working in film & video and digital-media, Mark has tackled a variety of production assignments, and in all of this he has also become a long-time iClone advocate.

“Just when I thought things might be slowing down for an old geezer like myself, things are busier than ever. And I have to say that a lot of the credit goes to the folks at Reallusion with that amazing product… iClone!” – Mark Pleasant

Ugandan 3D artist, Animator and Sculptor draws inspiration with iClone for TV Series

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Solomon Jagwe

My name is Solomon W. Jagwe and I am a Ugandan 3D artist, Animator and sculptor.

Currently I reside in the US, but I hail from a small landlocked paradise tucked away in the interior of the East African Coast – the area known as ZANJ land during colonial times. The name is Uganda. I grew up on the outskirts of the capital city – Kampala, on the slopes of a hill called Mutundwe. My early childhood was in the country side – Masaka, far from the rumbles of the city traffic.

While in Uganda, I worked for 3 companies. Infosat – as a website developer and artist, Photo Magic – as a photo processor and photographer and C&MS – as an artist and web development instructor. After graduating from secondary school – A Level, I came to the US in 1996 to complete my degree in Art. I graduated in the Spring of 1999. I attended Ohio Valley University, Montgomery College and George Mason University. I majored in Art and Visual Technology with an Emphasis on 3D Environment Design and modeling, Character Modeling and Animation, Vehicle Modeling and Simulation.

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Meats Meier – 3D Artist & Animator – TOOL band, STARZ Black Sails on iClone

“iClone and Character Creator have become an essential part of my art creation and animation process.”

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“The excellent tools allow me to automate many repetitive tasks so I can focus on pure creativity, and not technical details. From pre-vis to character concept art, the Reallusion packages are a studio in a box for my independent workflow, yet also work perfectly in a team based Maya and Zbrush pipeline.  I’m sold.”