The Fusion of iClone Creativity & Unreal Engine at SIGGRAPH 2019
Its been a week since SIGGRAPH 2019, and Reallusion would like to thank all our fans, friends and partners who visited our booth to experience the latest in realtime technology for virtual production, movies, games, AR/VR and motion capture.
In Los Angeles, Reallusion innovated once again by democratizing the creation and animation of digital humans through Character Creator’s Headshot and the iClone Unreal Live Link plug-in.
Design & Deploy Realtime RTX, Game-ready 3D Characters
Reallusion debuts new 3D character and animation pipeline at GDC 2019 for games, cinematics and
See Reallusion’s Game Tools: Character Creator, iClone and Motion Live at the Game Developers Conference in San Francisco, March 20-22 booth #P1754. From character creation to animation, Reallusion will showcase and demo Character Creator (CC) with automatic digital human shader assignments and characterization for Unreal UE4 and Unity
I am Tobe. A songwriter, videographer, editor, producer and creative head of the successful children music project “Frank and his Friends” from Germany.
I dedicate myself fully to the musical and visual ideas of the show. So I needed to quickly animate our cartoon version without much effort. Since I do not have the time to fiddle around and read manuals, I came across Reallusion and their CrazyTalk and iClone software Anyone, who has ever tried other programs, knows how much work and computing power would be required to create an animated show, but by comparison, Reallusion has made it relatively easy for me.
Award-winning animator Damien Valentine (DarthAngelus) uses Reallusion’s iClone, and Noitom’s Perception Neuron suits to create motion captured animated films – The Chronicles of Humanity – which he publishes on Amazon Prime Video.
“Thanks to iClone and Character Creator, I was able to make Chronicles of Humanity look like a professional, big budget production from the comfort of my home. I can recommend the software to any Indie animators looking to achieve the same with their projects.”
– Damien Valentine / 3D Film Director
DAZ User Harnesses Character Animation with iClone
CGSociety covers the story on how indie filmmaker/3D artist – Solomon W. Jagwe created his solo film NaEEXUS in 30 days by using DAZ3D Content and Character Creator 3 (CC3).
“I was able to create the film in the space of 1 month. This was made possible by the awesome 3D models and characters, that I used from the DAZ3D marketplace which are very well textured and rigged. I didn’t have to model any of the characters or environments. The character animation was made possible by the iClone Motion Live and iPhone Face Mocap plugins, together with Character Creator 3
– Solomon W. Jagwe / 3D Animator
Read the full article on CGSociety: https://cgsociety.org/news/article/4330/creating-a-3d-sci-fi-short-in-30-days
Utmost Creatives Film from Philippines is making a magical and unique film titled MY BEAST FRIEND, by combining animation with live actors through a story of friendship and acceptance between a boy and a beast named ‘HUG’.
In their film, they are using iClone and it’s Motion LIVE motion capture technology with Faceware Realtime for iClone, to animate and render their CG protagonists in order to cut down on production time and meet their movie deadline.