We are thrilled to share that CGSociety.com featured Reallusion Innovative Techniques in Keanu Reeves’ latest sci-fi thriller REPLICAS.
CGSociety interviewed REPLICAS executive producer James Dodson and VFX artist James Martin, with a behind-the-scenes of the REPLICAS’s Film production. Read how Reallusion‘s ecosystem of tools drove the innovative previz, motion capture and postvis techniques at the heart of the REPLICAS movie.
Last month VIZARTS Lab 1 was held at Aalborg University, in Copenhagen where students, directors, cinematographers, scriptwriters, producers, animators, programmers, designers and researchers got together for three days to explore real-time motion capturing technologies to create innovative cases for engaging storytelling.
At the event Tommy Thore Ipsen, from World For Story Studios – showcased how his team is using iClone’s Motion LIVE mocap platform and realtime animation tools, with Rokoko motion capture suits, to create augmented reality apps that engage audiences.
VIZARTS – Lab 1: Engaging Storytelling with Motion Capture
My name is Phil, I am 30 years old and I from Germany. As long as I can remember, I have always used Computers, since DOS. (of course the main reason was to play video games.) I don’t remember when was the first time I tried to change something in a game, but I remember that I was young and I was hooked even though I failed at many modding projects.
I decided to study 3D modelling for about 1.5 years. Eventually I started working on our game – Photonic Distress after meeting my colleague Irakli Gagnidze on the UE4 Marketplace. We checked YouTube videos and we saw a Character Creator (CC) video. As tired as we were, we decided to risk it and we bought Character Creator and iClone 7. It took us a while to get the results we wanted, but finally our game was filled with CC Characters!
“I was not happy with the final character results of Mixamo Fuse because the faces weren’t unique enough. Then we discovered Character Creator.” – Philipp Reichling
Animated projects often involve lots of content that not just have to look good, but also have to render well. For this reason, it is imperative to know where to acquire the proper 3D content. Luckily iClone is compatible with assets from many 3D marketplaces.
Director Jason J. Brown is a well-known iClone artist, and fan, that is credited with iClone animated music projects like the the Mood Indigo music video. This time he shares with us, the Zombie Angel Poetry Slam (by TUK) video, where he chroma keyed live actor footage and combined it with Unity Asset Store scenery and props, inside iClone’s realtime 3D engine.
“I think this is a major turning point in scene assembly because the Unity Marketplace is MASSIVE – and every item is packaged in a standardized way that iClone can handle.” – Jason J. Brown
Animation Studios often capture actor performances inside plain canvases with the use of generic characters, making it difficult to visualize the final scene and make corrections if necessary. But thanks to iClone’s Motion LIVE system, production studios now have the power to immerse their performers into 3D environments in real-time, helping them get a sense of the atmosphere and demands that the project requires.
See how Florida-based animation studio — Monkey Chow Productions has learned to employ bleeding edge technology to perfect and lightspeed animation production thanks to iClone’s realtime animation.
I am 51 years old and my creativity has manifested itself in various ways throughout my life. I made films as a teenager with my Super 8 camera. Later I became a singer/songwriter and performed with my band.
Eventually I settled into a career as a graphic designer and web developer. As a hobby I became a Halloween haunter and that passion grew into quite a production.
Our annual Halloween walk through attracts thousands of visitors every year. In 2011, I began to do 3D projection mapping on my house as part of my Halloween decorating. The videos I created went viral on YouTube with more than a million views. The animations I am able to create with iClone have been critical to my success. I have since turned my passion for projection mapping into a business, helping other people do the same.
Hello, my name is Cameron Hines, I’m from Atlanta Georgia and I love to create animations, whether it’s 2D or 3D. I went to school as a web designer, but deep down I knew animation was my passion. I wanted to switch degrees but halfway through my web design degree I couldn’t afford to. So, I told myself I would learn animation on my own.
At the time, iClone 5 just came and it was affordable enough for me to start creating decent 3D animation. Growing up I loved cartoons and video games, so I always wondered how artist would create them. Now with iClone 7 and CrazyTalk Animator 3, and Cloud Animator (CLA), I feel like animators can now create amazing art, on a tight budget. My goal is to be part of the many artists at Reallusion Marketplace , who’ve made a successful career in animation.
Richard Chalmers is an online English teacher committed to using technology to create innovative and engaging ways to teach English to students around the world. After developing an online presence through his YouTube channel and websites, he coined the word Britlish in 2014 and has been developing the brand ever since.
Teaching English in Spain from 2003, Richard moved exclusively to online teaching via Skype in 2009. Thanks to the success of his YouTube videos, Richard has taught 188 students in 42 countries. He has also created over 800 video English lessons which have gained millions of views. Richard also writes books and other English learning material. He sells digital versions of this material through Britlish.com, and printed versions, and Kindle versions, through Amazon.
When not teaching, writing, or making YouTube videos, Richard enjoys cycling through the Spanish countryside with his wife, and generally enjoying an idyllic lifestyle in Seville.