CG Society: Creating a 3D Sci-Fi Short in 30 Days

DAZ User Harnesses Character Animation with iClone

CGSociety covers the story on how indie filmmaker/3D artist – Solomon W. Jagwe created his solo film NaEEXUS in 30 days by using DAZ3D Content and Character Creator 3 (CC3).

“I was able to create the film in the space of 1 month. This was made possible by the awesome 3D models and characters, that I used from the DAZ3D marketplace which are very well textured and rigged. I didn’t have to model any of the characters or environments. The character animation was made possible by the iClone Motion Live and iPhone Face Mocap plugins, together with Character Creator 3
 (CC3).”

– Solomon W. Jagwe / 3D Animator

Read the full article on CGSociety: https://cgsociety.org/news/article/4330/creating-a-3d-sci-fi-short-in-30-days

The Best of 2018 – Reallusion Rewind

2018 was a great year for us at Reallusion, as it saw the maturation of iClone’s Motion LIVE mocap platform, along with the much anticipated release of Character Creator 3 for indie game developers, movie filmmakers, AR / VR creators, and animators alike.

Here is a flashback of all the best showcase stories from 2018 !

Unreal Engine Filmmaker animates DAZ assets with Character Creator and iClone Motion LIVE mocap

Ferenc Vincze

My name is Ferenc Vincze, and I am a freelance animator and videographer. I was originally born and raised in Hungary, but am currently living in Germany. My profession is Agricultural Engineering, and I have made animations and short films since 2004.

I’ve learned communication technology and I have been working as a freelancer for 6 years. I made several broadcast designs for local television channels, produced experimental short films and 3D animations until I founded my own business called Rendered-frames.com, where I use iClone‘s animation suite, with motion capture, and Character Creator.

“I highly recommend Character Creator and iClone Motion LIVE for professionals and indies, because this software package has the best price/value ratio.” – Ferenc Vincze / 3D Animator

Italian Film Director chooses iClone and Faceware mocap to lightspeed Pre-Production of My Beast Friend film

Utmost Creatives Film from Philippines is making a magical and unique film titled MY BEAST FRIEND, by combining animation with live actors through a story of friendship and acceptance between a boy and a beast named ‘HUG’.

In their film, they are using iClone and it’s Motion LIVE motion capture technology with Faceware Realtime for iClone, to animate and render their CG protagonists in order to cut down on production time and meet their movie deadline. 

ArtStation: 3D Artist Crystal Bretz uses Character Creator 3 to model and animate a character

Crystal Bretz, modeler and texturer at Method Studios, tries Reallusion’s Character Creator 3 for the first time. In her walkthrough, Crystal models Dmitry Skvortsov’s concept of CD Projekt Red’s Leo Bonhart character from The Witcher series. Starting from a Character Creator base mesh, she refines the body, face and clothing details using the GoZ bridge from
Character Creator 3 ZBrush.

Crystal also uses Substance Painter during the texturing process before posing the character using Character Creator 3’s Facial Expression Presets.

Real the full article on ArtStation: https://magazine.artstation.com/2018/12/crystal-bretz-character-creator-3-model-animate-character-concept/

Learn to create your own custom 3D character through this universal character maker: http://bit.ly/2xWiVTu

CGSociety: Reallusion Tools Power REPLICAS Movie

We are thrilled to share that CGSociety.com featured Reallusion Innovative Techniques in Keanu Reeves’ latest sci-fi thriller REPLICAS.  

CGSociety interviewed REPLICAS executive producer James Dodson and VFX artist James Martin, with a behind-the-scenes of the REPLICAS’s Film production. Read how Reallusion‘s ecosystem of tools drove the innovative previz, motion capture and postvis techniques at the heart of the REPLICAS movie.

Filmmakers & techies gather at VIZARTS to experience realtime motion capture with iClone and Rokoko

Last month VIZARTS Lab 1 was held at Aalborg University, in Copenhagen where students, directors, cinematographers, scriptwriters, producers, animators, programmers, designers and researchers got together for three days to explore real-time motion capturing technologies to create innovative cases for engaging storytelling. 

At the event Tommy Thore Ipsen, from World For Story Studios – showcased how his team is using iClone’s Motion LIVE mocap platform and realtime animation tools, with Rokoko motion capture suits, to create augmented reality apps that engage audiences. 

VIZARTS – Lab 1: Engaging Storytelling with Motion Capture

German indie game studio uses Character Creator with UE4 to recreate friends inside Steam game

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Philipp Reichling

My name is Phil, I am 30 years old and I from Germany. As long as I can remember, I have always used Computers, since DOS. (of course the main reason was to play video games.) I don’t remember when was the first time I tried to change something in a game, but I remember that I was young  and I was hooked even though I failed at many modding projects.

I decided to study 3D modelling for about 1.5 years. Eventually I started working on our game – Photonic Distress after meeting my colleague Irakli Gagnidze on the UE4 Marketplace. We checked YouTube videos and we saw a Character Creator (CC) video. As tired as we were, we decided to risk it and we bought Character Creator and iClone 7. It took us a while to get the results we wanted, but finally our game was filled with CC Characters!

“I was not happy with the final character results of Mixamo Fuse because the faces weren’t unique enough. Then we discovered Character Creator.” – Philipp Reichling