Get the low-down on Reallusion’s new plugin, from award-winning visual storyteller Feri Vincze.
Every good film relies on well-written characters to convey the essence of the story. But in an animated feature, good writing doesn’t guarantee success. Everything depends on character animation. And character animation used to cost a lot of money.
This was the problem I faced when planning animated film noir and video game The Chest with my production company Rendered Frames (watch the trailer below). 10 or 15 years ago, only the bigger studios could produce good-quality animation; it was a challenge for indie animators to find the budget and the staff they needed.
But this has changed in the past few years. More and more companies have realised the opportunities presented by solo artists and small studios, and the new generation of animation software they have created has opened up new horizons for ambitious freelance teams.
Discover how Cartoon Animator 4’s new 360 Head Creator lets you animate a smooth, organic-looking head turn in minutes, not days.
Cartoon Animator makes it easy to create high-quality 2D animation – even if you can’t draw. Formerly known as CrazyTalk Animator, Reallusion’s intuitive software provides a set of ready-to-use characters and motion clips to help you hit the ground running.
Try Cartoon Animator 4 for professional 2D animation design
Clever animation can completely transform a character design. But good animation is difficult to achieve, the software is complex, and in general it’s best left to the experts, right? Wrong. With Cartoon Animator 4, anyone can become an animator. This animation design software is super simple to use, with professional looking results.
Learn the new morph and pose system from Reallusion that works seamlessly with ZBrush and GoZ.
The new Character Creator has the ability to connect with ZBrush using the GoZ plugin to send and receive meshes. This opens up the doors for a very powerful workflow to prototype characters with a high level of detail and with interesting and dynamic poses. You can download a free trial here.
Visual effects and Animation journalist Ian Failes was fascinated at SIGGRAPH by Reallusion’s iClone Unreal Live Link and Headshot A.I.
“Reallusion’s iClone is known for being able to drive facial animation of CG characters without using tracking markers. I tried this out at SIGGRAPH 2019, and it was fascinating to watch it all happen in real-time.”
Game and film characters are always different each time. In game characters you have the added issues of keeping your characters light on their polygon counts while still delivering a pleasing look for the character. Another factor is the creative itself. Does the project call for characters that are hyper-realistic or very stylized? It is a need that changes with each project; sometimes it shifts back and forth within the same project.
In a big way it matters how prepared your client is. Do they know what they want? Do they know what the character would wear, its personality, what weapons it may use?
In a perfect world, the writers and concept artists should have all this information for you before you start. But as budgets shrink, directors and producers are making the character artist do more of this. This is where Reallusion shines. Being able to make changes to characters and their wardrobe helps you get ideas to the client quickly. Without these tools you could waste hundreds of hours getting an idea the client likes.
GOZ for Reallusion’s Character Creator 3 (CC3) is a huge time-saver. At any time I can press a single button and see how the character will look with materials, clothing or props. And you can keep using this ability to transfer the mesh all through the sculpting process. I go back and forth constantly tweaking sculpts in ZBrush and doing test renders with Iray in CC3. It allows me to see the final product as I work.
The Disney type! The very first time that I watched the demonstration, I was dismissed. Nevertheless, the very first time I saw one of my characters in activity, I near fell off my seat with excitement.
So it’s fascinating for me to have the ability to state that I have a grip on the newest 360 Head Character construction nearly instantly, and also had my initial 360 Head Character finished in days of analyzing Cartoon Animator 4.
In short, is Cartoon Animator 4 values your own time and value of money? If you’re a newcomer animator, just beginning, also have an enthusiastic interest animation however do not desire to go bogged down into hundreds of hrs of tutorials and also a chilling learning curve, then and then your response is indeed, due to the fact Cartoon Animator 4 is still simple to end upward and invisibly at a exact brief distance of period .