Reallusion and DAZ 3D Partner to Bring Real-Time Filmmaking, 3D Content to the Masses
Aspiring Filmmakers Will Now “Go Real-Time” with “Movies, Models and Motion”
“DAZ Studio and Reallusion’s iClone is a powerful combination that connects our customers and DAZ 3D’s content library to a new era of real-time movie making powered by Reallusion’s iClone,” said Dan Farr, CEO, DAZ 3D.
“With iClone, users gain access to a robust application with community of more than 400K strong and a tool whose feature set of pre-loaded props and 3D scenes recently received a coveted 5-star review from C|NET.”
View the iClone 3DXchange and DAZ Studio Tutorial: 5 min
Thanks to this partnership, iClone users will be able to import content created in DAZ Studio™ or purchased from DAZ 3D’s deep library of professional content into iClone™, Reallusion’s popular and award-winning real-time filmmaking engine, using Reallusion’s recently released 3DXchange™ object conversion tool. The result will be a truly open filmmaking platform that will empower aspiring filmmakers of all stripes to, “Go Real-Time” with “Movies, Models and Motion.” Read the full press release…
Reallusion releases a free patch for iClone users updating the software to version 2.1. Windows Vista compatibility headlines the update to Reallusion’s popular real-time filmmaking and Machinima software allowing users to take advantage of the GPU processing power delivered by Windows Vista. Other enhancements and bug fixes round out the update. Get the iClone 2.1 patch free here: http://www.reallusion.com/iclone/ic_upgrade.asp
iClone expands the real-time filmmakers’ content library with 200 new props, accessories and hairstyles included in two recently introduced content packs available from Reallusion. Click below to see full previews of each new model and visit the Reallusion content store for purchase and additional informaton. http://www.reallusion.com/ContentStore/iClone_main.aspx?MenuItem=ic
Google SketchUp Pro combined with 3DXchange quickly produces quality 3D scenes for real-time iClone movie production. Using the simplified modeling tools inside Google SketchUp, users can create and transfrom custom models or content from the popular 3D warehouse into props, accessories or 3D scenes for iClone. Google Earth spotlights models created by SketchUp users and now entire city streets, skyscrapers, landmarks and more can be saved as 3DS and imported into iClone via Google SketchUp pro and the iClone 3DXchange massive model generator.
Google SketchUp Pro + 3DXchange + iClone
Realluison announces the release of a content expansion megatool, 3DXchange offers iClone filmmakers an unlimited content library transforming any 3DS or OBJ file into an iClone prop, accessory or 3D scene. Expand libraries of content instantly with 3DXchange using 3DS or OBJ files from popular software such as, 3D Studio Max, Maya, Daz3D, Poser, Google SketchUp and model libraries like TurboSquid.com and Renderosity. 3DXchange is a utility to also edit models allowing for animating static 3DS models, exporting only certain aspects of 3D models for iClone or changing material settings like glossiness, color, specularity and more. 3DXchange, a massive model generator for iClone is available from Reallusion for $69.95 or take advantage of a special offer for current iClone users for $49.95. More Info…
3DXchange Tutorial – Overview
3DXchange Tutorial – Animated Jeep with moving wheels
The virtual world of iClone filmmaking expands with the highly anticipated release of iClone 2. Delivering new features for advanced storytelling, iClone 2 includes G2 character actors, real-time SFX visual effects, LivePlants powered by Speedtree and HD video output. Since the launch of iClone in December of 2005 Reallusion has continued to aggressively develop the world which many Machinima filmmakers have made the location for their virtual studios. Packing a complete next-gen production studio into your PC is no small effort, but guided by strong feedback from the growing mass of citizen directors Reallusion is set to introduce the next phase of user-requested features to iClone 2. G2 Characters
Generation 2 (G2) iClone characters have a whole new appearance, performance quality and when fully featured offers 9 all new bodystyle. Enhance character customization and wardrobe creation with CloneCloth making iClone G2 characters the most advanced virtual actor. G2 characters start with an entirely revamped bone structure with increased bones providing more natural motion and posing along with precise skin weight matched to the new bones for enhanced mesh animation.
Skin texture detail is refined for realism in iClone 2 G2 characters; from fingernails to muscle tone, the new G2 skin updates iClone 2 with ultra realistic skin detail.
Wardrobe creation for character costumes is revolutionized with G2 CloneCloth characters providing mesh texturing tools to create limitless character clothing designs. Utilizing the G2 CloneCloth equipped characters users have a second layer mesh to alter with any image editior creating texture maps to shape and decorate clothing.
Following the G2 CloneCloth texture templates for Upper body, Lower body and shoes custom clothing designs may be fashioned using Opacity maps to cut the cloth revealing skin and creating any assortment of character textures able to be saved to custom character libraries, shared with other users or sold as Texture packs under the newly revised iClone EULA. iClone 2 offers a new tool to export and save any character texture for easy sale or share packaging.
SFX visual effects adds a complete particle system control panel to iClone 2 for adding real-time special effects to any iClone 2 scene. SFX features particle and fog effect presets that can instantly transform any iClone 2 scene into a dynamic environment with weather effects like rain, snow or sandstorms, magic effects like cloud tunnels, and elements like fire, smoke and water. Scenes with iClone 2 SFX are more immersive allowing projects to fill with unique real-time visuals.
Customizing SFX is controlled by a new Modify panel section added to iClone 2 giving users total control of particle behavior from start and end frame assignment to gravity and wind effect. Customized textured particles are able to be created with any image, fine-tuned with the Modify panel and saved to the Custom Particle library for further use, share or sale.
Natural scenes are now enhanced with dynamic real-time foliage animation powered by SpeedTree. LivePlants in iClone 2 3D scenes animate with wind effect for hyper-realistic forests, grasslands, canyons, fields and more. LivePlants are procedural trees and plants so the system load is minimal and the real-time performance is blazing in iClone 2.
HD Video output
Keeping with the moving trend of HD production, iClone now supports both HD 720p (1280×720) and HD 1080i (1920×1280) standard with more than 68 frames per second DVD size rendering output (based on NVIDIA 7600).
iClone 2 is set to debut on March 21st with an early beta available online. For more inforamtion about iClone 2 features and release visit Reallusion’s iClone 2 What’s New web site.
iClone 2.0 is set to release in March with more powerful content and HD video output. New content included with iClone 2.0 introduces a real-time SFX special effects engine for particle and fog visual effects. Generate instant jet thrusters, weather, blood spatter, tunnels, magic, lasers more with a completely new SFX section of iClone featuring a Modify panel with control over particle and emitter assignment to characters, scene objects or as environmental effects. The image posted here is a glimpse of what will be possible with iClone 2.0 particle effects and the ability to assign them to character bone segments. Dr. Drill of CoolClones.com contributed this Torch from iClone 2.0 beta currently in testing.