Gamasutra: Rapid XR Content Creation, from Reallusion, Pixologic and Noitom to Unity

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By Gaspar Ferreiro

Gaspar Ferreiro is the Founder of Project GHOST Studios, an Atlanta-based VR/AR and game development firm whose work was recently featured at LeapCon.

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Being a studio these days means delivering the most challenging content ever created, on-budget, with completely unrealistic deadlines. To help others in our position, we would like to highlight some tools that are affordable, flexible and offer the best return on investment.  Please note that like many of you we don’t have the luxury to throw an army of modelers, riggers and texture artists at a project, we work with solutions that empower us to deliver quality work FAST. Among the tools , we will use Reallusion’s Character Creator, ZBrush and Noitom’s Perception Neuron.

Zombie Music Video Features Unity Store Content in iClone Realtime Animation

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Animated projects often involve lots of content that not just have to look good, but also have to render well. For this reason, it is imperative to know where to acquire the proper 3D content. Luckily iClone is compatible with assets from many 3D marketplaces.

Director Jason J. Brown is a well-known iClone artist, and fan, that is credited with iClone animated music projects like the the Mood Indigo music video. This time he shares with us, the Zombie Angel Poetry Slam (by TUK) video, where he chroma keyed live actor footage and combined it with Unity Asset Store scenery and props, inside iClone’s realtime 3D engine.

“I think this is a major turning point in scene assembly because the Unity Marketplace is MASSIVE – and every item is packaged in a standardized way that iClone can handle.” – Jason J. Brown

How to create an award-winning animation with Photoshop and CrazyTalk Animator

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Winning animator Frank’s Pencil runs us through how to animate and rig with the Reallusion tool!

 

Cartoons are the best way for me to share design techniques with people that can be also used in both artistic and more ‘practical’ situations. And of course, they are a lot of fun to make! I am a multimedia designer, I deal on a daily basis with different tasks involving creative communication, from illustration, to sound design and editing. I am currently using Reallusion’s CrazyTalk Animator for the majority of my project and decided to join their team of Certified Content Developers.

Designing Apocalyptic 3D Garments for Doomsday Survivors

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This guide will take you through the process of creating realistic real-time content for your characters.

by Alex Borre

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Alex Borre is a 3D Artist from Chicago. He has worked in the game industry for 5 years now, including work on AAA game titles, VR/AR experiences and pinball machines.

https://alexborre.artstation.com/

 

Using iClone and Faceware Facial animation tools

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Software used:  iClone 7, iClone 3DXchange, Axis Neuron, 3ds Max, Maya

by Solomon W. Jagwe

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I am a Ugandan 3D Artist and animator based in the USA, with over 15 years’ experience creating content for Games, Cinematics, Simulations and Virtual Reality apps.

Portfolio Website: http://www.sowl.com
African Children’s Animated Series: http://www.nkozaandnankya.com


This tutorial covers my workflow of how I used iClone to create both Facial and Body animations for the characters in my Ugandan/African animated children’s TV Series, “The Adventures of Nkoza and Nankya.”

I have had this dream since I was a kid growing up in Uganda, of bringing my stories to life using animation, but I didn’t have the funds and team to pull it off. I tried for several years to bring the idea to life with the help of friends, family, and my two close 3D artist friends Bruno Ssekandi (Uganda) and Nateon Ajello (USA), but the progress was slow going because we all had other responsibilities including family obligations.

It wasn’t until I started using iClone, that I truly felt I had finally found a program that made it possible for me to realize that dream. Being able to bring custom characters into iClone, using 3DXchange, opened the animation possibilities to me. Using the iClone facial animation tools, I was able to create convincing dialogue for my series.

In this tutorial, I am using the little girl called Nankya, as the case study. The workflow is applicable to other characters. I am hoping that this process helps others out there who are looking for an affordable solution, to get their dream off the ground, and take it from paper to the screen.

Watch The Winning Films In The Reallusion CrazyTalk Animator Contest

 

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After three months, the 2018 “Animation At Work” Contest for CrazyTalk Animator (CTA) has come to a close and the winners have been announced.

The event included participants from all over the world including; marketing specialists, animators, filmmakers, and graphic designers, most of who had little or no previous animation background but who were able to participate thanks to CrazyTalk Animator’s powerful yet user-friendly interface.

The “Animation At Work” entries were grouped into three categories – Comics, Business, and YouTuber categories. For each category, we chose 3 winners along with 3 Honorable Mentions. Over $11,000 in cash prizes was awarded to the winners, in addition to Vegas Pro and Affinity Designer software.

See the main winners below – and then discover for yourself CrazyTalk Animator, a professional, 2d animation studio ideal for animators of all levels.

Discover the iClone Studio Mocap Series

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Provide a fast turnaround on professional motion-captured animations in a real-time environment with Reallusion’s Studio Mocap Series.

by M.D. McCallum 

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M.D. McCallum, is an award-winning commercial graphics artist, 3D animator, project director and Webmaster with a freelance career that spans 20 years and includes over 100 individual and team-based awards. Author of the iClone Beginners Guide (PACKT PUBLISHING) and the Warlord720 – YouTube channel.

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Skillful Stealth
The Assassin Moves series features moves that have been motion captured with pro stunt actors

Animation is a competitive field plagued with battling budgets and short deadlines. Throw in the complexity of most animation programs or worse, lose control with the limitations of some programs that try to simplify animation, and the frustration level and cost are amplified.

Reallusion’s iClone is a real-time animation environment that provides ease of use to new users while giving seasoned professionals the tools they need to deliver timely and quality results.

Creating Interactive Vehicles and Animations for iClone 7

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by Adolf Navarro (Antareus Ltd)

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Adolf worked on computer programming and technical 3D modelling until six years ago, when he started writing graphic novels and creating 3D animations.

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iClone stands out as being the most accessible and easy-to-learn 3D animation application — but that doesn’t mean it’s not professionally powerful. On the contrary, it’s filled with clever features that make complex animation hyper easy!

Also, iClone’s latest version has boosted the quality of its renders, including PBR materials, Image Based Lighting with HDR pictures, and Global Illumination, and because of this, it has motivated us to start creating models of vehicles for iClone, that not just look good, but that thanks to the improved render features, help people with their animations.

So I included features like emissive materials or parts that can be manipulated individually. Objects like the doors, the steering wheel, the gear level, and the pedals are all interactive sub-props that can be rotated or reached by the characters of a scene. Helping to create convincing driving animations.

In addition, the 4 Wheel structure provided by Reallusion’s Physics Toolbox, allows one to actually drive the vehicles over the iClone terrains while recording their motions in real-time. It facilitates the animation of the vehicles, as the spinning of the wheel are automatically synchronized with the motion of the car, depending on its speed, while it follows the slopes and irregularities of the terrain.

This is an overview tutorial of the pipeline I followed to create these models and how they can be easily animated in iClone.