HOW-TO: Generating A 3D Animated Gollum From A Single Photo

The Headshot plug-in for Reallusion’s Character Creator allows users to generate 3d animated digital humans from one photo. You can download a free trial here, and learn how to create a classic movie character like Gollum without any 3d skills.

To find out more about the process, we invited Peter Alexander to walk us through it. Alexander is a digital freelancer specialized in illustration, graphic design, and 3d modeling. He develops content assets for various digital marketplaces.

Peter Alexander

In this video and text below, Alexander explains how to create a fantasy movie character by using Headshot for Character Creator 3. He touches on how to choose a quality reference, overcome an open-mouthed reference image, choose appropriate masking features, and block proportions for the head and body using the “bake” feature. Alexander also covers the Mesh Editor tool, which can be used for a variety of purposes, and in this article will be used to customize a hair asset.

How to combine real footage with CGI in iClone

Discover how to use iClone for compositing, mixing real footage, lights, particles and CGI.

In addition to making animations, iClone can be used to facilitate the compositing process by enabling you to add backgrounds or billboards, textured with real footage, to your 3D models. The tool reduces the number of meshes needed to create complex sets, while at the same time ensuring the scene is highly realistic.  

See how the process works in the video below, or read on for a full explanation and some expert tips for taking advantage of this feature in your own projects. All these methods are surprisingly straightforward and flexible, allowing you to make adjustments on the fly.

Creating Assets for Game Maker 2 with CrazyTalk Animator 3 in under 5 Minutes

Game Maker 2 is a cross-platform game engine developed by YoYo Games. It features a powerful programming language for professionals, and a drag-and-drop, no-code-required workflow for beginners, with a comprehensive toolset. Many of its new features include Real-Time Animation Editing, a new innovative workflow and seamless path from Drag & Drop to actual code.

ENTER THE AMAZING SPARKMAN

https://www.youtube.com/user/amazingsparckman

SPARCKMAN is a well-known YouTuber who has an entire channel dedicated to animated parodies, original comedy sketches, and gaming video tutorials. Recently he has created a series of YouTube tutorials, on how he creates quick 2D assets for use inside Game Maker 2 with the help of CrazyTalk Animator 3.

Now Sparckman’s tutorials are not just informative, but also short. As in under 5 minutes-short. This is possible thanks to CrazyTalk’s extensive library of pre-made content, which by the way is 100% royalty free for any game developers that wish to use them in their commercial games.

Character Creator 3 Tutorial – Creating NPC for Unity 3D with CC3 Game Base

Character Creator 3 (CC3) is centered to complete the 3D game character pipeline for the game dev industry. Indie game devs can now add highly optimized game character base for mobile, AR and VR developers; while also integrating InstaLOD’s model and material optimization technologies to generate game-ready characters that are animatable on-the-fly with multiple LOD outputs. 

But how do we optimize our characters for use with realtime game engines like Unity?

Character Creator 3 Tutorial – Exporting CC3 Base Characters to Unity

Character Creator 3 (CC3) is centered to complete the 3D game character pipeline for the game dev industry. Indie game devs can now add highly optimized game character base for mobile, AR and VR developers; while also integrating InstaLOD’s model and material optimization technologies to generate game-ready characters that are animatable on-the-fly with multiple LOD outputs. 

But how do we export CC3 characters to game engines like Unity? Especially when some characters have many material textures.

Gamasutra: Rapid XR Content Creation, from Reallusion, Pixologic and Noitom to Unity

gamasutra

By Gaspar Ferreiro

Gaspar Ferreiro is the Founder of Project GHOST Studios, an Atlanta-based VR/AR and game development firm whose work was recently featured at LeapCon.

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Being a studio these days means delivering the most challenging content ever created, on-budget, with completely unrealistic deadlines. To help others in our position, we would like to highlight some tools that are affordable, flexible and offer the best return on investment.  Please note that like many of you we don’t have the luxury to throw an army of modelers, riggers and texture artists at a project, we work with solutions that empower us to deliver quality work FAST. Among the tools , we will use Reallusion’s Character Creator, ZBrush and Noitom’s Perception Neuron.

Zombie Music Video Features Unity Store Content in iClone Realtime Animation

Zombie-Angel.jpg

Animated projects often involve lots of content that not just have to look good, but also have to render well. For this reason, it is imperative to know where to acquire the proper 3D content. Luckily iClone is compatible with assets from many 3D marketplaces.

Director Jason J. Brown is a well-known iClone artist, and fan, that is credited with iClone animated music projects like the the Mood Indigo music video. This time he shares with us, the Zombie Angel Poetry Slam (by TUK) video, where he chroma keyed live actor footage and combined it with Unity Asset Store scenery and props, inside iClone’s realtime 3D engine.

“I think this is a major turning point in scene assembly because the Unity Marketplace is MASSIVE – and every item is packaged in a standardized way that iClone can handle.” – Jason J. Brown

How to create an award-winning animation with Photoshop and CrazyTalk Animator

3DA logo_high  Tutorial

Winning animator Frank’s Pencil runs us through how to animate and rig with the Reallusion tool!

 

Cartoons are the best way for me to share design techniques with people that can be also used in both artistic and more ‘practical’ situations. And of course, they are a lot of fun to make! I am a multimedia designer, I deal on a daily basis with different tasks involving creative communication, from illustration, to sound design and editing. I am currently using Reallusion’s CrazyTalk Animator for the majority of my project and decided to join their team of Certified Content Developers.

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