Character Creator 3 Tutorial – Creating NPC for Unity 3D with CC3 Game Base

Character Creator 3 (CC3) is centered to complete the 3D game character pipeline for the game dev industry. Indie game devs can now add highly optimized game character base for mobile, AR and VR developers; while also integrating InstaLOD’s model and material optimization technologies to generate game-ready characters that are animatable on-the-fly with multiple LOD outputs. 

But how do we optimize our characters for use with realtime game engines like Unity?

Character Creator 3 Tutorial – Exporting CC3 Base Characters to Unity

Character Creator 3 (CC3) is centered to complete the 3D game character pipeline for the game dev industry. Indie game devs can now add highly optimized game character base for mobile, AR and VR developers; while also integrating InstaLOD’s model and material optimization technologies to generate game-ready characters that are animatable on-the-fly with multiple LOD outputs. 

But how do we export CC3 characters to game engines like Unity? Especially when some characters have many material textures.

Gamasutra: Rapid XR Content Creation, from Reallusion, Pixologic and Noitom to Unity

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By Gaspar Ferreiro

Gaspar Ferreiro is the Founder of Project GHOST Studios, an Atlanta-based VR/AR and game development firm whose work was recently featured at LeapCon.

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Being a studio these days means delivering the most challenging content ever created, on-budget, with completely unrealistic deadlines. To help others in our position, we would like to highlight some tools that are affordable, flexible and offer the best return on investment.  Please note that like many of you we don’t have the luxury to throw an army of modelers, riggers and texture artists at a project, we work with solutions that empower us to deliver quality work FAST. Among the tools , we will use Reallusion’s Character Creator, ZBrush and Noitom’s Perception Neuron.

Zombie Music Video Features Unity Store Content in iClone Realtime Animation

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Animated projects often involve lots of content that not just have to look good, but also have to render well. For this reason, it is imperative to know where to acquire the proper 3D content. Luckily iClone is compatible with assets from many 3D marketplaces.

Director Jason J. Brown is a well-known iClone artist, and fan, that is credited with iClone animated music projects like the the Mood Indigo music video. This time he shares with us, the Zombie Angel Poetry Slam (by TUK) video, where he chroma keyed live actor footage and combined it with Unity Asset Store scenery and props, inside iClone’s realtime 3D engine.

“I think this is a major turning point in scene assembly because the Unity Marketplace is MASSIVE – and every item is packaged in a standardized way that iClone can handle.” – Jason J. Brown

How to create an award-winning animation with Photoshop and CrazyTalk Animator

3DA logo_high  Tutorial

Winning animator Frank’s Pencil runs us through how to animate and rig with the Reallusion tool!

 

Cartoons are the best way for me to share design techniques with people that can be also used in both artistic and more ‘practical’ situations. And of course, they are a lot of fun to make! I am a multimedia designer, I deal on a daily basis with different tasks involving creative communication, from illustration, to sound design and editing. I am currently using Reallusion’s CrazyTalk Animator for the majority of my project and decided to join their team of Certified Content Developers.

Designing Apocalyptic 3D Garments for Doomsday Survivors

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This guide will take you through the process of creating realistic real-time content for your characters.

by Alex Borre

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Alex Borre is a 3D Artist from Chicago. He has worked in the game industry for 5 years now, including work on AAA game titles, VR/AR experiences and pinball machines.

https://alexborre.artstation.com/

 

Using iClone and Faceware Facial animation tools

3DA logo_high  Tutorial

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Software used:  iClone 7, iClone 3DXchange, Axis Neuron, 3ds Max, Maya

by Solomon W. Jagwe

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I am a Ugandan 3D Artist and animator based in the USA, with over 15 years’ experience creating content for Games, Cinematics, Simulations and Virtual Reality apps.

Portfolio Website: http://www.sowl.com
African Children’s Animated Series: http://www.nkozaandnankya.com


This tutorial covers my workflow of how I used iClone to create both Facial and Body animations for the characters in my Ugandan/African animated children’s TV Series, “The Adventures of Nkoza and Nankya.”

I have had this dream since I was a kid growing up in Uganda, of bringing my stories to life using animation, but I didn’t have the funds and team to pull it off. I tried for several years to bring the idea to life with the help of friends, family, and my two close 3D artist friends Bruno Ssekandi (Uganda) and Nateon Ajello (USA), but the progress was slow going because we all had other responsibilities including family obligations.

It wasn’t until I started using iClone, that I truly felt I had finally found a program that made it possible for me to realize that dream. Being able to bring custom characters into iClone, using 3DXchange, opened the animation possibilities to me. Using the iClone facial animation tools, I was able to create convincing dialogue for my series.

In this tutorial, I am using the little girl called Nankya, as the case study. The workflow is applicable to other characters. I am hoping that this process helps others out there who are looking for an affordable solution, to get their dream off the ground, and take it from paper to the screen.

Watch The Winning Films In The Reallusion CrazyTalk Animator Contest

 

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After three months, the 2018 “Animation At Work” Contest for CrazyTalk Animator (CTA) has come to a close and the winners have been announced.

The event included participants from all over the world including; marketing specialists, animators, filmmakers, and graphic designers, most of who had little or no previous animation background but who were able to participate thanks to CrazyTalk Animator’s powerful yet user-friendly interface.

The “Animation At Work” entries were grouped into three categories – Comics, Business, and YouTuber categories. For each category, we chose 3 winners along with 3 Honorable Mentions. Over $11,000 in cash prizes was awarded to the winners, in addition to Vegas Pro and Affinity Designer software.

See the main winners below – and then discover for yourself CrazyTalk Animator, a professional, 2d animation studio ideal for animators of all levels.