In this video walkthrough the team at Allegorithmic takes a look at texturing a character and exporting maps for use with the PBR shader in iClone 7.
Photoshop designers have all the tools to create amazing characters, but when you want to get those characters moving, the process of going from design to animation can be a little daunting. This is where Reallusion’s 2D animation software CrazyTalk Animator 3.1 (CTA) excels. With specialized Photoshop templates designed to make humans, creatures, talking heads and much more, you can quickly animate PSD characters, saving valuable set-up time. Here are five top tips for getting the most out of this powerful software.
Tip& Tutorial by Adolf Navarro
PBR materials give an extra realism aspect to your models. Here, I will show you a pipeline to create a human character and all their clothes texturized using PBR materials. The goal is to obtain a very realistic model of a clothed soldier while keeping a reasonable number of polygons, making it available to fast render animations or video games.
HitFilm provides a wealth of masterable effects for films. Combining footage from iClone with editing in HitFilm can enhance a rendered clip with excellent effects, color grading and more. HitFilm and iClone enable video veterans or first-time filmmakers with tools that can accomplish a variety of satisfying shots with minimal complication.
iClone is a great piece of 3D software for creating animated films, but there are times when you’ll want to add some additional effects to really bring your scenes to life. Fortunately, HitFilm makes that easy and I’m here to show you how.
Perception Neuron from Noitom is a great piece of hardware that finally makes motion capture affordable for home users and small studios. They’ve recently joined forces with Reallusion to bring mocap to iClone, and I’ve been putting it to good use in my upcoming project, Star Wars: Imperials.
This guide will show you how to use it and get the best possible results for your videos. We’ll be covering how to put the suit on, configuring the Axis Neuron software, and how to clean up the animations within iClone. There will be some useful tips that can further enhance your mocap performance as well.
Greetings! This is run-down of the process that I went through in the creation of The Young Baroness, a model that I made for the Reallusion 3D Character Contest 2016, which ended up winning the prize for best use of Character Creator.
The contest requirements were simple: enter with any fully-rigged, animatable, humanoid character. We were given three months to bring a character to completion while making use of two of Reallusion’s products: Character Creator and iClone. I had a plan for a portfolio piece that I had wanted to do for a while and having a contest deadline was a great way to motivate myself to put in the time required to actually do it.
I decided to base my character on a Medieval noblewoman, so I drew some sketches and put together a mood board of concepts and materials that I liked.
Reallusion presents a three-part in-depth video tutorial for creating a minotaur in iClone Character Creator, before clothing, mapping and painting him in ZBrush and 3ds Max…