Talk to a Pro: Steve Horowitz, Co-Founder, Game Audio Institute 

We caught up with Steve Horowitz recently to talk about how he’s been using iClone to help his students build up their skills to break into the video game industry.

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Game Audio Institute has been using iClone to build the curriculum.

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Speed-up Game Character Animation with iClone 6

John C Martin  shares his 8 tips on improving your game character animation flow

Creating game character animation ranges from the big finishing move all the way to Sonic tapping his toe. It takes a variety of character motions to fill the needs for games, but creating them is normally left to others due to lack of expertise or tools.

The iClone Animation Pipeline is an assortment of character creation and animation tools that are designed for any level of game developer. Build characters in iClone to quickly populate a game prototype or fine-tune a final character animation for the hero using the iClone MixMoves, motion puppet, HumanIK editing, facial animation and mocap tools. Lip-sync and Facial puppeteering tools are also included for a total character animation solution, with the lip-sync engine saving time by automatically syncing with imported or recorded audio. iClone has tools like motion puppet that makes basic human motions you are likely to need first-and most frequently-in a game(WASD).

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The iClone Animation Pipeline allows you to build and fine-tune game characters

PixelEyes: E V Kain music video \m/

The SFO duo that brought you Post Grad the Video Game to Comedy Central’s Kroll Show now feature their work in E V Kain’s Yes No Maybe video.  Get more info about PixelEyesProductions Nice work on the iClone arcade!

PixelEyes: Post Grad is the video game that allows you to play out life after graduation.