How can Adobe users Easily Animate with Thousands of FREE Mixamo Motions and 3D Characters

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If you are a Photoshop artist, a Dreamweaver designer, or an Adobe user with a Creative Cloud membership then we have some awesome news for you as now you can animate 3D characters with thousands of high-quality Mixamo animations for FREE!

…well sort of free because you still need a $9.99 membership. But it really is an all-you-can-eat at the Adobe animation buffet!

Super fast 3D Character Animation tool makes Unreal Designer’s dream come true!

So you’ve thought about video game development before, and you’ve done your research. You might already have an idea of the game making platform you wish to use such as Unreal, or Unity. But what about all the rest of the stuff you need to create?

There are tons of character libraries online but… your game is original, and you need an original-looking character to represent your game IP. How do you quickly create and customize your own unique 3D characters?  Where can you find loopable motion cycles?  Is there a place where you can find thousands of customizable 3D props?

Holding a torch in a dark cave.

All these are very important questions that every developer has had to answer. And the amount of tools, workflows and processes is so overwhelming that it often feels like we are left holding a torch in a dark cave. Hoping to stumble upon a beacon of light that can solve this asset problem…. alas, but there is a solution!

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Create Game Characters for Unreal

Character Creator is an incredibly powerful and versatile tool that allows you to create an unlimited variety of game characters for your Unreal game project.

This 5-part tutorial series starts off by creating a character from scratch in Character Creator, then proceeds to show you how to animate both the face and body in iClone. From there, you’ll learn about the correct import/export settings for getting your character and game motions into Unreal. Finally, the last tutorial tackles the task of getting your character to move around in your game project and animate both body and face at the press of a button. 

1. Creating your Own Character

This demonstrates the process of creating your own character while touching on some of the powerful customization tools, Substance material effects and the addition of accessories.

Learn How to Create 3D Character to Unity

Hi everybody! We’ve been getting a lot of questions since we launched the  iClone Game Character Design Platform about how to  create 3D characters for use in  Unity3D, Unreal and Autodesk Stingray. Whether you are embarking on your first game project or you’re a seasoned pro, these tutorials will help you quickly design and morph a 3D character:

1.Shape the Body and Face

Shape the body and face with a massive array of options for quickly morphing a custom look. Edit the clothing, skin and face with the Appearance Editor and finalize the design for iClone.

Talk to a Pro: Steve Horowitz, Co-Founder, Game Audio Institute 

We caught up with Steve Horowitz recently to talk about how he’s been using iClone to help his students build up their skills to break into the video game industry.

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Game Audio Institute has been using iClone to build the curriculum.

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Speed-up Game Character Animation with iClone 6

John C Martin  shares his 8 tips on improving your game character animation flow

Creating game character animation ranges from the big finishing move all the way to Sonic tapping his toe. It takes a variety of character motions to fill the needs for games, but creating them is normally left to others due to lack of expertise or tools.

The iClone Animation Pipeline is an assortment of character creation and animation tools that are designed for any level of game developer. Build characters in iClone to quickly populate a game prototype or fine-tune a final character animation for the hero using the iClone MixMoves, motion puppet, HumanIK editing, facial animation and mocap tools. Lip-sync and Facial puppeteering tools are also included for a total character animation solution, with the lip-sync engine saving time by automatically syncing with imported or recorded audio. iClone has tools like motion puppet that makes basic human motions you are likely to need first-and most frequently-in a game(WASD).

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The iClone Animation Pipeline allows you to build and fine-tune game characters

PixelEyes: E V Kain music video \m/

The SFO duo that brought you Post Grad the Video Game to Comedy Central’s Kroll Show now feature their work in E V Kain’s Yes No Maybe video.  Get more info about PixelEyesProductions Nice work on the iClone arcade!

PixelEyes: Post Grad is the video game that allows you to play out life after graduation.