Million Subscriber YouTuber uses CrazyTalk for Sports Comedy Web Series

442oons Poster.JPG

Dean Stobbart.PNG

Dean Stobbart (442oons)

442oons is a highly successful YouTube channel with over a million subscribers, that creates weekly-animated football parodies with songs and pictures.

Dean Stobbart, originally a teacher from Norton, County Durham, had in the past been a part-time voice actor and also did some animation for his lessons.

From the beginning, Dean saw a gap in the market that “no one had really done football cartoons before”, so he made his first video – a cartoon parody of Luis Suárez and Arsenal manager Arsène Wenger in a scene from The Silence of the Lambs.

Emmy Award Winner Shares his Journey and Discovery of iClone

The Wizard of OZ Wizard

MArk

Mark Pleasant

Mark Pleasant formed Small Wonder Studio (SWS) right out of college in 1973, and never looked back. Since then he has been producing, directing, and shooting original productions, music videos, TV commercials, documentaries and 3D animation for clients around the world.

Located in Nashville Tennessee, SWS has worked with many of the record companies, clients include: RCA Records, Curb Records, BMG and Disney’s Lyric Street Records also many independent labels. Mark has served as a lighting cameraman for ABC’s “Good Morning America” and for the CBS Television Network when they came to Nashville. Working in film & video and digital-media, Mark has tackled a variety of production assignments, and in all of this he has also become a long-time iClone advocate.

“Just when I thought things might be slowing down for an old geezer like myself, things are busier than ever. And I have to say that a lot of the credit goes to the folks at Reallusion with that amazing product… iClone!” – Mark Pleasant

Gamer turns Twin Peaks Passion into VR Experience with iClone

nice

Orly Rodriguez.jpgOrly Rodriguez

Hi my name is Orly Rodriguez. I am 43 years old and I started making video games only four months ago. I always dreamed of becoming a professional game developer, but I never imagined it would have happened so fast.

It all started for me when I decided to take a Virtual Reality Bootcamp at Game Art Institute. I began spending day and night doing everything I could to learn Unity, Blender and anything else I could get my hands on.

One day I was watching Twin Peaks: The Return, and I had this crazy thought… I should make The Black Lodge from the show in VR. A few days later I was standing in that very room. It was absolutely surreal. Now, I have a small development team called Nothing Like You Productions. We love what we do and we are passionate about creating virtual reality experiences at an unprecedented level of immersion.

Thanks to tools like iClone and Character Creator we have been able to achieve things that normally would have been impossible for us.

Ugandan 3D artist, Animator and Sculptor draws inspiration with iClone for TV Series

Commercial_Progress_Nkoza_Nankya_10

2614721_300x300.jpg

Solomon Jagwe

My name is Solomon W. Jagwe and I am a Ugandan 3D artist, Animator and sculptor.

Currently I reside in the US, but I hail from a small landlocked paradise tucked away in the interior of the East African Coast – the area known as ZANJ land during colonial times. The name is Uganda. I grew up on the outskirts of the capital city – Kampala, on the slopes of a hill called Mutundwe. My early childhood was in the country side – Masaka, far from the rumbles of the city traffic.

While in Uganda, I worked for 3 companies. Infosat – as a website developer and artist, Photo Magic – as a photo processor and photographer and C&MS – as an artist and web development instructor. After graduating from secondary school – A Level, I came to the US in 1996 to complete my degree in Art. I graduated in the Spring of 1999. I attended Ohio Valley University, Montgomery College and George Mason University. I majored in Art and Visual Technology with an Emphasis on 3D Environment Design and modeling, Character Modeling and Animation, Vehicle Modeling and Simulation.

754238_1452272274.4606_updates.png

Solo Game Developer becomes Overnight Sensation with Guts & Glory

HakJak John and Jimmy Wallpaper.png
Jed Steen's sexy profile pic.jpg

Jedediah “HakJak” Steen

Jedediah “HakJak” Steen is a solo game developer, striving to live a life-long dream of making games for a living. He started HakJak Productions part-time in 2015, while finishing up college courses, working a full-time job and raising a family.

When his first project, Guts and Glory, went viral on YouTube, he took a leap of faith to work on the project full-time. After a successful Kickstarter campaign, signing with publisher TinyBuild, and many updates later, the game recently launched on Steam’s Early Access platform to let the community help shape the future of the project.

When he’s not writing code, creating art, or consuming too much coffee, he can be found spending time with his family of five, spoiling his dogs or, of course, playing video games.

Augmented Reality Comic Creators adopt iClone Faceware Facial Motion Capture

download (9)

Cutting-edge media company – Anomaly Productions, adopts Faceware Realtime for iClone Facial Motion Capture system for AR comics, webisodes and general promotional videos for their comic and graphic novel properties.

“The Faceware Realtime for iClone plug-in is simply a MUST for any production house that requires professional facial mocap.” – Brian Haberlin / Anomaly Productions

Broadway Actor turned Award Winning Film Director with iClone

problem.jpg

16797166_10211621678408094_8619309322968520141_o.jpg

Charles Mandracchia

Charles Mandracchia is an Award Winning Director-Producer/Modeler/3D Animator/Actor/Composer/writer/Artist.

He is a member of the ASIFA-Hollywood (International Animated Film Society) and has won a combined 29 IMDB Awards for his films like; You Got a Problem & We Are Friends.

He is also the Director of CGI/Live Animation on a new film starring Vincent Pastore (Sopranos), Jackie “the Jokeman” Martling (Howard Stern Show) and many other film stars.

Invader Studios officially confirms iClone Faceware Facial Mocap technology for Daymare: 1998

image001.png

12/12/2017 Rome, ITA – Invader Studios from Italy, is an independent software house located in the Roman countryside. The company was officially founded in July 2016 by a group of young and ambitious game developers. The core team is made of more than 10 professionals with external collaborators working remotely from different regions.

After the worldwide resonance of our Resident Evil 2 unofficial remake, and our meeting and support from Capcom Ltd. in Osaka, Japan we at Invader Studios are currently working on our first cinematographic survival horror IP developed with the Unreal Engine 4 titled: Daymare: 1998, which is planned to be released in 2018 on PC, Xbox One, and Playstation 4.

Today, Invader Studios would like to announce that thanks to Reallusion’s Faceware Realtime for iClone Facial Mocap, Daymare: 1998 will be more cinematographic than ever as this animation technology has enabled us to streamline the production of our first, third person survival horror IP.

Watch Video: Invader Studios uses iClone Faceware Facial Mocap