November 20th in Brisbane – Six teams gathered in Australia to compete in SIGGRAPH Asia’s Real-Time Live! Reallusion was invited as a guest to showcase its latest Headshot technology for Character Creator 3.
The show featured the host and Real-Time Live! chair; Mike Seymour – editor of FXguide, introducing each team in the competition from Australia, Japan, China and the USA. Reallusion’s John Martin presented Character Creator Headshot with a demo that created a digital human from a photo and added the character to a virtual production previs shot in iClone.
Since 2014, the event has since been held in the Kantō region (East) in the fall and the Kansai region (West) in the spring. For this event the number of attendees has been increasing year by year, as it attracts innovative uses of Unreal Engine.
Reallusion invites EVERYONE from all walks of life to animate regardless of their experience or background
Reallusion’s Cartoon Animator 4 (formerly known as CrazyTalk Animator) is considered one of the easiest 2D animation software in the market. To prove that animation isn’t only for professionals, Reallusion is hosting the Animation At Work Contest 2019 with 4 categories: Business, Comic, YouTube, and Education.
Thanks to the
ease-of-use of Cartoon Animator, literally anyone can join, regardless of their
experience or knowhow. Winners will be selected based on themed animations
for life or business.
The contest submission starts now and lasts until October 31st, 2019.
The Fusion of iClone Creativity & Unreal Engine at SIGGRAPH 2019
Its been a week since SIGGRAPH 2019, and Reallusion would like to thank all our fans, friends and partners who visited our booth to experience the latest in realtime technology for virtual production, movies, games, AR/VR and motion capture.
In Los Angeles, Reallusion innovated once again by democratizing the creation and animation of digital humans through Character Creator’s Headshot and the iClone Unreal Live Link plug-in.
New realtime technology driving virtual production, movies, games, AR/VR and motion capture comes to all creators from Reallusion at Siggraph 2019. Reallusion innovations are poised to democratize the creation and animation of digital humans. Join Reallusion at booth #640 for live demonstrations with iClone Unreal Live Link featuring realtime face and body motion capture from iClone to Unreal, an interactive demo to create a 3D face morph from HeadShot, a new AI based plugin for Character Creator 3, and the evolution of our 3D characters with the debut of our realtime Digital Human Shader.
The Reallusion pipeline of Character Creator 3, iClone 7 and Unreal Engine is a creative force to design, animate and deploy 3D characters for realtime Unreal projects.
iClone Unreal Live Link – Create and Control Lights, Cameras and Characters
iClone 7 and Character Creator 3 showcase Realtime 3D for Virtual Production
AT&T Shape 2019, an entertainment and wireless technology event hosted at Warner Brothers Studios in Burbank, California featured the future of 5G wireless technology from AT&T, Nokia, Nvidia, and Google, along with a number of companies there to share innovations in media and entertainment. Noitom, makers of Perception Neuron and Magic Leap, the mega AR glasses company were also among those attendance. AT&T Shape offers attendees a weekend on the famous Warner Brothers Studios lot to hear from industry speakers and see the latest solutions for industry leaders.
Reallusion will unveil iClone Unreal Live Link and New Digital Human Shader at SIGGRAPH 2019 L.A.
Meet us at booth # 640 with our guest code!
No matter if its for media entertainment, live performance, game design, AR or VR; creating characters and animating character have been more and more important for content creators around the globe. Reallusion is now answering the call for this request.