Have you ever wondered how you can create a simple animation with cool characters?
Maybe something to use for a video game, app or for a dramatic scene. Well, in this tutorial you will learn how to take an image of a character (it can be the one provided or one of your own), split it into the different body parts, create a rig and animate it easily using CrazyTalk Animator 3.
Mike Sherwood describes how to get the best out of iClone’s powerful new facial animation tools
This tutorial will take you through the many tools and techniques available for facial animation in iClone 7 – including lipsync, keyframing, puppetry, and mocap – as well as timeline editing. I’ll also describe ways to mix the different techniques to improve workflow, as well as how to fix and refine animation at any point in the timeline.
Working purely in iClone 7 with a pre-built character creator model which has been additionally polished in Photoshop and Sculptris, the tutorial will apply to any iClone/ CC characters or any non-standard human characters which have been brought into iClone and correctly set up for facial expressions via 3DXchange.
‘Out of the box’, iClone 7 provides a uniquely comprehensive toolset for facial animation which can be used at many levels – from rapid ‘blocking in’ of expression keyframes through to subtle face puppetry and motion capture.
Probably the most important thing to understand is that these techniques can be used separately, or together – depending on the results you’re aiming for. You can produce decent animation extremely quickly just by using one of the tools – or you can spend time combining different tools and refining the animation, right down to the nervous twitch of a character’s lip or eyelid.
For more information about iClone and other Reallusion products, visit www.reallusion.com
If you are proficient at 3D modeling or if you have dabbled in it before, then you might already use advanced sculpting tools like ZBrush, Blender, Mudbox, Sculptris, and others. You might also know how dreary the process can be when dealing with initial base models prior to modeling, texturing, and rigging. And depending on the complexity, this process can take anywhere from a few days to a couple of weeks.
But, we can significantly cut our modeling time down if we cleverly combine our favorite tools with new and powerful applications to take care of the initial work.
Use 3ds Max, 3D-Coat, Character Creator and iClone to improve your characters
PBR materials give an extra realism aspect to your models. Here, I will show you a pipeline to create a human character and all their clothes texturized using PBR materials. The goal is to obtain a very realistic model of a clothed soldier while keeping a reasonable number of polygons, making it available to fast render animations or video games.
Learn how to use HitFilm in conjunction with iClone to take the visual effects in your animation to the next level…
HitFilm provides a wealth of masterable effects for films. Combining footage from iClone with editing in HitFilm can enhance a rendered clip with excellent effects, color grading and more. HitFilm and iClone enable video veterans or first-time filmmakers with tools that can accomplish a variety of satisfying shots with minimal complication.
iClone is a great piece of 3D software for creating animated films, but there are times when you’ll want to add some additional effects to really bring your scenes to life. Fortunately, HitFilm makes that easy and I’m here to show you how.
Award-winning animator Damien Valentine uses Reallusion’s iClone6, Perception Neuron and Axis Neuron to create motion captured “Star Wars” animation…
Perception Neuron from Noitom is a great piece of hardware that finally makes motion capture affordable for home users and small studios. They’ve recently joined forces with Reallusion to bring mocap to iClone, and I’ve been putting it to good use in my upcoming project, Star Wars: Imperials.
This guide will show you how to use it and get the best possible results for your videos. We’ll be covering how to put the suit on, configuring the Axis Neuron software, and how to clean up the animations within iClone. There will be some useful tips that can further enhance your mocap performance as well.