My name is Garry Pye and since 2014 I’ve been a content developer for Reallusion. In that time my main focus has been on the creation of 2D assets for CrazyTalk Animator 2, including hand drawn cartoon characters, props, and scenes. Then I started to wonder if my 2D cartoons would work in Reallusion’s 3D software like CrazyTalk 8(CT8) and iClone 6. And so began the idea behind “Garry Pye’s Comic Face Pack”. Ten original hands sketched cartoon faces , fully rigged as 3D head models for use in CrazyTalk 8.
The limitless possibilities for these faces really become apparent when you apply them to the base models in Character Creator, where you can use the morph sliders to create an infinite number of characters from each face. Your custom characters can then be exported to iClone 6 for lighting, posing and rendering and are also ready for animation. In this tutorial, however, I’ll take you through the process and show you how I use the comic faces to create 3D characters for finished artwork stills.
This article is not so much a technical guide as a behind the scenes look at the way I create my art. As this is a creative process, there are certainly other ways to do this, this is just my way. It works for me. Take the tips and advice you can from this tutorial and apply your own ideas and ways of doing things.