Gamasutra: Rapid XR Content Creation, from Reallusion, Pixologic and Noitom to Unity

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By Gaspar Ferreiro

Gaspar Ferreiro is the Founder of Project GHOST Studios, an Atlanta-based VR/AR and game development firm whose work was recently featured at LeapCon.

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Being a studio these days means delivering the most challenging content ever created, on-budget, with completely unrealistic deadlines. To help others in our position, we would like to highlight some tools that are affordable, flexible and offer the best return on investment.  Please note that like many of you we don’t have the luxury to throw an army of modelers, riggers and texture artists at a project, we work with solutions that empower us to deliver quality work FAST. Among the tools , we will use Reallusion’s Character Creator, ZBrush and Noitom’s Perception Neuron.

Designing Apocalyptic 3D Garments for Doomsday Survivors

3DWorld_high   Tutorial

This guide will take you through the process of creating realistic real-time content for your characters.

by Alex Borre

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Alex Borre is a 3D Artist from Chicago. He has worked in the game industry for 5 years now, including work on AAA game titles, VR/AR experiences and pinball machines.

https://alexborre.artstation.com/

 

Discover the iClone Studio Mocap Series

3DWorld_high Tutorial

Provide a fast turnaround on professional motion-captured animations in a real-time environment with Reallusion’s Studio Mocap Series.

by M.D. McCallum 

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M.D. McCallum, is an award-winning commercial graphics artist, 3D animator, project director and Webmaster with a freelance career that spans 20 years and includes over 100 individual and team-based awards. Author of the iClone Beginners Guide (PACKT PUBLISHING) and the Warlord720 – YouTube channel.

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Skillful Stealth
The Assassin Moves series features moves that have been motion captured with pro stunt actors

Animation is a competitive field plagued with battling budgets and short deadlines. Throw in the complexity of most animation programs or worse, lose control with the limitations of some programs that try to simplify animation, and the frustration level and cost are amplified.

Reallusion’s iClone is a real-time animation environment that provides ease of use to new users while giving seasoned professionals the tools they need to deliver timely and quality results.

Creating Interactive Vehicles and Animations for iClone 7

3DWorld_high   Tutorial

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by Adolf Navarro (Antareus Ltd)

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Adolf worked on computer programming and technical 3D modelling until six years ago, when he started writing graphic novels and creating 3D animations.

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iClone stands out as being the most accessible and easy-to-learn 3D animation application — but that doesn’t mean it’s not professionally powerful. On the contrary, it’s filled with clever features that make complex animation hyper easy!

Also, iClone’s latest version has boosted the quality of its renders, including PBR materials, Image Based Lighting with HDR pictures, and Global Illumination, and because of this, it has motivated us to start creating models of vehicles for iClone, that not just look good, but that thanks to the improved render features, help people with their animations.

So I included features like emissive materials or parts that can be manipulated individually. Objects like the doors, the steering wheel, the gear level, and the pedals are all interactive sub-props that can be rotated or reached by the characters of a scene. Helping to create convincing driving animations.

In addition, the 4 Wheel structure provided by Reallusion’s Physics Toolbox, allows one to actually drive the vehicles over the iClone terrains while recording their motions in real-time. It facilitates the animation of the vehicles, as the spinning of the wheel are automatically synchronized with the motion of the car, depending on its speed, while it follows the slopes and irregularities of the terrain.

This is an overview tutorial of the pipeline I followed to create these models and how they can be easily animated in iClone.

iClone and the Making of the Mood Indigo Music Video by Jason J. Brown

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Jason J. Brown

Behind-the-Scenes

Jason J. Brown is a digital media specialist and 3D artist that produces digital content such as animated graphics for television and video projections for musical theater companies.

He also produces workshops specializing in shooting, editing, and greenscreen. Jason  uses animation, robotics and projections to produce work for musical theatres and nightclubs. He has made many YouTube tutorials outlining his digital techniques– particularly for iClone and HitFilm Ultimate.

Animate an Anime Character with Photoshop and CrazyTalk Animator

Photoshop Creative_02.png  Tutorial

Take an Anime character drawing and create an animation with CrazyTalk Animator 3.

This tutorial was written by Mark Diaz

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Have you ever wondered how you can create a simple animation with cool characters?

Maybe something to use for a video game, app or for a dramatic scene. Well, in this tutorial you will learn how to take an image of a character (it can be the one provided or one of your own), split it into the different body parts, create a rig and animate it easily using CrazyTalk Animator 3.