I’m a freelancer 3D artist that specializes in creating different kinds of models (mainly environments and props).
I’ve been making assets for the Unreal Engine Marketplace and the Unity Asset Store for about 3 years now. In all my works I try to create the best quality/price combinations, with accessibility to a wide range of developers.
A Universal 3D Character Creation Platform for Animation, Game, AR and VR
Reallusion delivers Character Creator 3 Pipeline (CC3) and Iray Render Plug-in. A breakthrough in universal character creation, connecting industry-standard character solutions into one system for 3D character generation, rendering and gamification.
CC3 is a dynamic character creation system with a process to choose a highly-morphable base, morph and shape face and body, mix morphs, choose clothing, accessories and rapidly design stylized or realistic 3D characters, already set up for face and body animation.
The latest features added to Character Creator 3 include a quad-based mesh, ZBrush compatibility with GoZ, subdivision and gamification with InstaLOD, along with Iray rendering. CC3 also connects industry-leading sources for 3D character content from external 3D libraries thanks to the Transformer feature, a tool to automatically convert Daz Genesis, Poser M4 / V4, and HiveWire assets from vast content libraries, into animation-ready characters for use in iClone or other 3D applications.
Interactive Iray Rendering
State-of-the-art rendering comes to CC3 with the Iray Render Plug-in. Achieve a photo-realistic, cinematic look-and-feel with Iray, by using common film-look presets and custom controls. Produce impressive visuals with an interactive renderer that allows users to move lights, cameras and more, in real-time during progressive rendering.
Winning animator Frank’s Pencil runs us through how to animate and rig with the Reallusion tool!
Cartoons are the best way for me to share design techniques with people that can be also used in both artistic and more ‘practical’ situations. And of course, they are a lot of fun to make! I am a multimedia designer, I deal on a daily basis with different tasks involving creative communication, from illustration, to sound design and editing. I am currently using Reallusion’s CrazyTalk Animator for the majority of my project and decided to join their team of Certified Content Developers.
Transforming Daz 3D characters into Character Creator 3
Reallusion is nearing the release of Character Creator 3 and new details of character import and pipeline features have some hefty possibilities for content creators of Daz 3D characters. The new Character Creator 3 Transformer tool converts Daz Genesis and M4, V4 FBX content to the Character Creator 3 character system, ready for face and full-body animation, and able to be optimized for games with multiple LOD.
Reallusion has provided a sneak peek of the new content conversion tools that transform Daz 3D and HiveWire characters into Character Creator and iClone. We’ve asked Reallusion some questions to know more about this new process for the content communities.
Game design has many challenges and Reallusion is set to simplify the game character design process with Character Creator 3. Reallusion has partnered with InstaLOD and now includes automatic optimization of 3D characters with features for polygon optimization, material merging, and remeshing. Seamlessly offers PC, Mobile, and VR game developers a total creation-to-gamification, character creation solution. Build characters for use in game engines as high-detail PBR and best in-game visual experience for Unity and Unreal with Character Creator 3.
CC 3 is launching in September and includes InstaLOD. Pre-order is available now with special savings.
Character Creator 3 with InstaLOD video
Character Creator 3 interactive preview with Unity
Download the game sample and experience Character Creator 3 in Unity.
SIGGRAPH 2018 was held in Vancouver on August 12-16, and Reallusion is pleased to be featured by Cartoon Brew as one of the 12 Cool New Pieces of Animation Tech at SIGGRAPH.
Alongside with NVidia’s single GPU for real-time ray tracing, StarVR’s new headset, A.I. in Allegorithmic’s Substance, Sketchfab’s new way of looking at huge 3d datasets and other industry new tech — iPhone X Face Mocap was selected as one of the coolest new techs in the show.
Face tracking solutions using smartphones were part of several technologies shown at SIGGRAPH, but one that seemed particularly accessible was Reallusion’s LIVE FACE for iPhone X. When Cartoon Brew tried out LIVE FACE, a 3D character head moved and performed lip sync simply from our facial movements live in front of an iPhone.