Ugandan 3D artist, Animator and Sculptor draws inspiration with iClone for TV Series

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Solomon Jagwe

My name is Solomon W. Jagwe and I am a Ugandan 3D artist, Animator and sculptor.

Currently I reside in the US, but I hail from a small landlocked paradise tucked away in the interior of the East African Coast – the area known as ZANJ land during colonial times. The name is Uganda. I grew up on the outskirts of the capital city – Kampala, on the slopes of a hill called Mutundwe. My early childhood was in the country side – Masaka, far from the rumbles of the city traffic.

While in Uganda, I worked for 3 companies. Infosat – as a website developer and artist, Photo Magic – as a photo processor and photographer and C&MS – as an artist and web development instructor. After graduating from secondary school – A Level, I came to the US in 1996 to complete my degree in Art. I graduated in the Spring of 1999. I attended Ohio Valley University, Montgomery College and George Mason University. I majored in Art and Visual Technology with an Emphasis on 3D Environment Design and modeling, Character Modeling and Animation, Vehicle Modeling and Simulation.

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Microstock & Freelance Graphic Designer turns to CrazyTalk Animator

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Francesco Tammaccaro (Frank’s Pencil)

Hi all! My name is Francesco and I am a multimedia artist currently based in Milan, Italy.

For more than 10 years I have been working on multimedia art, video games and advertising as an Illustrator, animator and sound designer.

After a few years in the video games and Virtual Reality field, I’m back to my main passion: cartoons! At the moment I am mostly working on 2D asset creation, along with 2D and 3D animation, and Sound Design.

Reallusion and Persistant Studios partner iClone and PopcornFX for Realtime VFX platform

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Reallusion iClone and Persistant Studios / PopcornFX release a next-level VFX plugin for production of realtime 3D particle effects equipped with specialized libraries and super-tools for customization. PopcornFX,  the multi-platform & cross-engine realtime particle effects industry leader for complex visual effects will now offer a fully-integrated, realtime VFX platform for every creator inside iClone. Users of iClone will now have access to VFX creation without the need to build everything from scratch, yet still have full control of style and performance for their effects. The all new VFX core enabled by PopcornFX and iClone, levels the playing field for indies and studios of all sizes to equip their projects with exceptional VFX with in-depth training and affordability for any size budget.

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iClone and PopcornFX take VFX beyond the game engine and natively into a 3D application

French Artist Digitally Paints Historical Buildings with iClone

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Born in France in 1973, my name is Ogier Badi and I started as an illustrator at the age of 15, using the rOtring pen and airbrush. This was way back when the the famous Ctrl+Z did not exist!

Now, it’s been almost 25 years since I started as a graphic designer and art director, and 15 years since I specialized in 3D production. 

After having worked a lot for French TV channels, I created the studio PIXTIM about 7 years ago. Today, one of my main activities is the realization of video mapping shows.

School of Visual Arts New York Lecture features Reallusion iClone

The School of Visual Arts in New York City hosted Reallusion as a guest speaker in their weekly technology lecture series.  

The session was held on 23rd Ave in the School of Visual Arts Computer Arts department and included an audience of 3rd year students in the Computer Arts program that are building toward their 4th year thesis.

MIT Hacking Arts 2017 features Reallusion iClone

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Reallusion was invited to showcase the realtime 3D platform, iClone 7 at the MIT Media Lab in a two-day event celebrating the intersection between art and technology.

The Hacking Arts Art and Tech Expo featured Reallusion among many other technology companies and MIT student tech projects.  The MIT event which is held annually, brought speakers, performers, techies and artists from around the world to share their work and projects with other students and attendees.

3D Artist inspired by Next Generation Video Games to create iClone Content

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KuBi Studio

Hi there. I am Brian, the founder of Kubi Studio. Kubi Studio provides professional 3D art outsourcing solutions since 2016.

I’m obsessed with Next Generation video games from characters, character costumes, to monsters and scenes. In my point of view, 3D artists are the dreamers and creators of virtual worlds, as we combine our life experiences, aesthetic feelings and perceptions into our creations, while making characters lifelike and meaningful. I really enjoy the process of creation!

CrazyTalk Animator 3 Wins iCreate Editor’s Choice Award

Reallusion is honored to receive the Editor’s Choice Award from iCreate Magazine.

 

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5 out of 5 awarded

“We certainly had a lot of fun using this app and, with its professional toolset, there is always something new and cool to discover. Quite, quite brilliant!” – iCreate Magazine

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Learn more about CrazyTalk Animator 3 – https://www.reallusion.com/crazytalk-animator/default.html