Optimized character solutions for realtime engines
Reallusion releases Character Creator 3.1, a new update featuring character creation and animation solutions for realtime engines. The new update enhances the workflow for importing and editing 3D character clothing and assets, remeshing characters for crowd animation in iClone, and an intelligent character pipeline for Unreal Engine 4 and Unity.
Character Creator 3.1 Demo Video–
“Six months after the debut of Reallusion’s 3D Game Character Creation & Animation Pipeline at GDC, the tools have been widely adopted by character artists, game developers and virtual producers.” said John Martin, VP, Product Marketing, Reallusion. “We are constantly focused on the feedback of our community and their requests. Character Creator 3.1 includes many new features which will greatly accelerate the process for creators to design, animate and deploy characters to game engines more quickly and efficiently”