Filmmakers & techies gather at VIZARTS to experience realtime motion capture with iClone and Rokoko

Last month VIZARTS Lab 1 was held at Aalborg University, in Copenhagen where students, directors, cinematographers, scriptwriters, producers, animators, programmers, designers and researchers got together for three days to explore real-time motion capturing technologies to create innovative cases for engaging storytelling. 

At the event Tommy Thore Ipsen, from World For Story Studios – showcased how his team is using iClone’s Motion LIVE mocap platform and realtime animation tools, with Rokoko motion capture suits, to create augmented reality apps that engage audiences. 

VIZARTS – Lab 1: Engaging Storytelling with Motion Capture

Character Creator 3 Tutorial – Exporting CC3 Base Characters to Unity

Character Creator 3 (CC3) is centered to complete the 3D game character pipeline for the game dev industry. Indie game devs can now add highly optimized game character base for mobile, AR and VR developers; while also integrating InstaLOD’s model and material optimization technologies to generate game-ready characters that are animatable on-the-fly with multiple LOD outputs. 

But how do we export CC3 characters to game engines like Unity? Especially when some characters have many material textures.

German indie game studio uses Character Creator with UE4 to recreate friends inside Steam game

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Philipp Reichling

My name is Phil, I am 30 years old and I from Germany. As long as I can remember, I have always used Computers, since DOS. (of course the main reason was to play video games.) I don’t remember when was the first time I tried to change something in a game, but I remember that I was young  and I was hooked even though I failed at many modding projects.

I decided to study 3D modelling for about 1.5 years. Eventually I started working on our game – Photonic Distress after meeting my colleague Irakli Gagnidze on the UE4 Marketplace. We checked YouTube videos and we saw a Character Creator (CC) video. As tired as we were, we decided to risk it and we bought Character Creator and iClone 7. It took us a while to get the results we wanted, but finally our game was filled with CC Characters!

“I was not happy with the final character results of Mixamo Fuse because the faces weren’t unique enough. Then we discovered Character Creator.” – Philipp Reichling

Zombie Music Video Features Unity Store Content in iClone Realtime Animation

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Animated projects often involve lots of content that not just have to look good, but also have to render well. For this reason, it is imperative to know where to acquire the proper 3D content. Luckily iClone is compatible with assets from many 3D marketplaces.

Director Jason J. Brown is a well-known iClone artist, and fan, that is credited with iClone animated music projects like the the Mood Indigo music video. This time he shares with us, the Zombie Angel Poetry Slam (by TUK) video, where he chroma keyed live actor footage and combined it with Unity Asset Store scenery and props, inside iClone’s realtime 3D engine.

“I think this is a major turning point in scene assembly because the Unity Marketplace is MASSIVE – and every item is packaged in a standardized way that iClone can handle.” – Jason J. Brown

Animation Studio Visualizes Realtime Motion Capture with OptiTrack and iClone Motion LIVE

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Animation Studios often capture actor performances inside plain canvases with the use of  generic characters, making it difficult to visualize the final scene and make corrections if necessary. But thanks to iClone’s Motion LIVE system, production studios now have the power to immerse their performers into 3D environments in real-time, helping them get a sense of the atmosphere and demands that the project requires.

See how Florida-based animation studio — Monkey Chow Productions has learned to employ bleeding edge technology to perfect and lightspeed animation production thanks to iClone’s realtime animation.

First Impressions of Character Creator 3

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Character Creator 3 is poised to be the 3D avatar generator tool of the industry! Starting from v3, Character Creator will turn into a stand-alone character generator to fulfill the multi-faceted demands of our user-base in the realm of AR/VR, game, and animation production.

Check out this first impressions video from Closed Beta users who have had the chance to test drive this amazing new tool!

Multi-Award Winning Writer/Director uses CrazyTalk Animation for Sundance Feature Film project

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Farbod Ardebili

Originally from Iran, Farbod is an award-winning director, writer, animator, and composer. In the last four years, Farbod has made more than 5 Films as the Director, Writer, Animator, and Music Composer; and have been an Award Winner/Official Selection at numerous Film Festivals including Festival Du Nouveau Cinema, Kerry Film Festival, Oaxaca Film Festival, American Movie Awards, and others.

His animated thesis Film, ‘Bats and Jokes‘, where he used CrazyTalk 8 for facial animation, has won awards for Best Animation, Best Music and Best Short Film at many Festivals, including IndieFest and WorldFest-Houston International Film Festival. His Feature-length Film, “The Fallers” was recently selected for the Sundance Film Festival’s Film Intensive as a work in progress project.

iClone User becomes Local Celebrity with Haunted House, Star Wars Fan Film and Projection Business

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Matt Champneys

I am 51 years old and my creativity has manifested itself in various ways throughout my life. I made films as a teenager with my Super 8 camera. Later I became a singer/songwriter and performed with my band.

Eventually I settled into a career as a graphic designer and web developer.  As a hobby I became a Halloween haunter and that passion grew into quite a production.

Our annual Halloween walk through attracts thousands of visitors every year. In 2011, I began to do 3D projection mapping on my house as part of my Halloween decorating.  The videos I created went viral on YouTube with more than a million views. The animations I am able to create with iClone have been critical to my success.  I have since turned my passion for projection mapping into a business, helping other people do the same.