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Luis Lahuerta (3D Everything)

I have been in the 3D industry for about 20 years now, first as a graphic designer and then as a 3D designer.

At the beginning, it was a hobby for me but after, it became my profession. From the first time I got in contact with a 3D program (when I was very young) I had it clear that that was what I wanted to do in my future.

So I started to learn as much as I could while going on with the rest of my studies and work.

With more than 20 year experience in 3D modeling, at 3D Everything we design and create 3D models so that you can develop your iClone animations, games, applications, printing 3D models, and any type of quality projects.

Q: Hello Luis, and welcome to the Reallusion Feature Stories. Please tell us a bit about your background and your work. 

I have been in the 3D industry for about 20 years now, first as a graphic designer and then as a 3D designer.

At the beginning it was a hobby for me but after, it became my profession. From the first time I got in contact with a 3D program (when I was very young) I had it clear that that was what I wanted to do in my future. So I started to learn as much as I could while going on with the rest of my studies and work.

Currently my company creates high-quality 3D models for all kinds of projects, games, and applications like iClone.

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Q: Could you share with us, when and why did you start working on animation/2D graphic design/3D models? How did you eventually start your content business? 

My first 3D professional creations were for brochures and general publicity for architectural companies. I made all kinds of projects that showed the interiors, and the exteriors of buildings and houses that were to be built.

3D technology was starting to have great importance in those areas and was starting to deliver high-quality, and realism for advertising the products of companies in different ways.

Today, I still work with these companies, and work in new areas while being more focused on games and applications.

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Q: In your company and work, what kind of software do you use? Could you show us some examples of your work? 

I have used almost all the programs that have existed in the market for 3D creation. The applications that I currently use the most are; 3D Studio Max, Maya, ZBrush, and Unity together with other applications like Photoshop, Adobe Premiere and Sony Vegas which are a-must when editing video and image. I use 3D Studio Max and Maya to create interiors and exteriors and ZBrush, and other software, to create characters.

Along my career, these programs have helped me make all kind of projects from historic recreations, buildings, specific furniture, industrial components, characters, landscapes, and promotional videos.

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Q: Do you have any plans for the near future? What can the animation community expect from you and your company? 

 In the future, one of my main aims will be virtual reality which is a must in order to grow to the top. We are about to get different VR glasses in 3D Everything, as our dream is to play and interact with our scenes as we look to dive into unique and realist experiences. We will be creating 3D scenes and models for games and apps.

Another of my aims is to create or scan models specially for 3D printing.

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Q: Is there anything else that you would like to share with the community, or say to your fans? 

I would like to thank Reallusion for the opportunity it brings me to express and advertise our work to make us known. We are in a good moment in the 3D area and in the near future it’s even going to be more incredible because of the quality that the software will provide us, and also because of the VR.

Thank you. Please remember to visit our 3D Everything Store in my Reallusion Content Store!

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To see more from 3D Everything, visit >>

Reallusion Content Store: https://www.reallusion.com/contentstore/featureddeveloper/profile/#!/3DEverything/iClone

Website: www.luislahuerta.blogspot.com

YouTube: https://www.youtube.com/user/luislahuerta

 

 

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