METROID braInClone GenOcide from The Martin Brothers
Way, way, waaaay, before Lara Croft grunted and moaned her way through Tomb Raider there was another galactic girl power that kept us asking for more, Samus Aran of Nintendo’s Metroid series. Beginning with the classic NES 8-bit wonder, Metroid consumed mega hours of intense play with users determined to solve the levels, beat the bosses and ultimatly defeat Mother Brain. Mother Brain, here’s a boss name that will forever belong to Metroid and like many other Nintendo titles, Metroid adds to the amazing foundation that Nintendo built on their highly recognizeable and celebrated title empire.
Whether you rocked the NES, Gameboy, Super Nintendo, N64, Gamecube or Wii, you likely spent some time immersed in the world of Metroid. iClone filmmaker, James Martin of The Martin Brothers, returns to the adventure with a twist on Machinima. Metroid: Brainclone Genocide is a 12 minute animated short-film inspired by the music of MetroidMetal.com where Grant Henry and fellow musicians transform the music of Metroid into crushing Heavy Metal anthems. What started as an appreciation for Metal Metroid’s music has evolved through the project into Metal Metroid joining an elite group of musicians that have offered official artist premission and support to their music for a Machinima film.
Metroid: Brainclone Genocide is created with Reallusion iClone 2.5 featuring a rigged Samus as a custom iClone character prepared for animating in iClone with 3D Studio Max.
Filmmaking in a real-time engine like iClone let’s the storyteller shift and shape the scene like a living organism that instantly reflects your adjustments,” said James.
See more about how the content was created for the film.
More about Martin Brothers: www.TheMartinBros.com