Award-winning animator Damien Valentine uses Reallusion’s iClone6, Perception Neuron and Axis Neuron to create motion captured “Star Wars” animation…
Perception Neuron from Noitom is a great piece of hardware that finally makes motion capture affordable for home users and small studios. They’ve recently joined forces with Reallusion to bring mocap to iClone, and I’ve been putting it to good use in my upcoming project, Star Wars: Imperials.
This guide will show you how to use it and get the best possible results for your videos. We’ll be covering how to put the suit on, configuring the Axis Neuron software, and how to clean up the animations within iClone. There will be some useful tips that can further enhance your mocap performance as well.
Reallusion’s 3D Character Contest prize for Best Use of Character Creator was won by Philip Siemens – check out the making of his Young Baroness…
Greetings! This is run-down of the process that I went through in the creation of The Young Baroness, a model that I made for the Reallusion 3D Character Contest 2016, which ended up winning the prize for best use of Character Creator.
The contest requirements were simple: enter with any fully-rigged, animatable, humanoid character. We were given three months to bring a character to completion while making use of two of Reallusion’s products: Character Creator and iClone. I had a plan for a portfolio piece that I had wanted to do for a while and having a contest deadline was a great way to motivate myself to put in the time required to actually do it.
I decided to base my character on a Medieval noblewoman, so I drew some sketches and put together a mood board of concepts and materials that I liked.
Reallusion presents a three-part in-depth video tutorial for creating a minotaur in iClone Character Creator, before clothing, mapping and painting him in ZBrush and 3ds Max…
CrazyTalk Animator 3 (CTA3) demystifies animation for anyone with new character design, scene building, and character motion tools to create studio-level 2D animation results on PC and Mac. Open the door to 2D animation for beginners and quicken the process for pros with innovative character templates, valuable motion libraries, a powerful 2D bone rig editor, face puppeteering, and audio lip-syncing tools to give users unparalleled control when animating 2D talking characters for videos, web, games, apps, and presentations.
VIDEO: CrazyTalk Animator 3 – The One-for-All 2D Animation Software
In the world of animation, there are dozens of sources to choose from when looking to acquire professional, high-poly 3D characters to render stills and animation.
One source is Daz 3D, a 3D content and software company that specializes in providing rigged 3D human models, associated accessory content, and software. Of course, the real power behind Daz 3D is their online 3D content marketplace that has over 16,000 items. These include their Daz Genesis characters, which are the first generation of Daz 3D’s technology for creating human 3D figures.
Jason is a 3D artist who produces digital content such as animated graphics for television and video projections for musical theater companies. He also produces workshops for kids specializing in shooting, editing, and greenscreen.
Software used: Reallusion iClone 6.5 for Windows, Cyberlink PowerDirector for Windows, Fulldive VR player for Android, GoPro VR player for Windows
After 100 years of cinema, we are transitioning from watching a film to being present inside one. Very exciting times indeed! This cognitive leap from 2D to 360VR is so drastic that we must now start calling these new films “experiences” and we must also consider the viewer’s role early in the production process.
Creating immersive 360-degree videos requires a different sense of timing and spatial positioning. This tutorial will focus only on the challenges of creating content for viewing with VR goggles, such as those based on the Google Cardboard standard. (Note: When this tutorial refers to the “viewer”, it means the person who is wearing the goggles and watching your content.)
Reallusion is back after attending this year’s Comic Con event at the Javits Center in New York city. The convention projected to have over 167,000 guests, making it the largest Comic Con event up to date!
New York Comic Con is the East Coast’s biggest and most exciting popular culture convention. The show hosted the latest and greatest in comics, graphic novels, anime, manga, video games, toys, movies, and television. Along with Panels and Autograph Sessions that gave Fans a chance to interact with their favorite Creators. The event’s screening rooms featured sneak peeks at films and television shows months before they hit big and small screens.
After two months of intensive work and sharing, Reallusion and Polycount announce that the iClone 2016 3D Character Design Contest has finally come to an end with dozens of incredible character entries that have helped rewrite the 3D character design rules.
3D character design has proven to be one of the most challenging tasks for 3D artists, as creating fully animatable 3D characters often requires a multidisciplinary team. To address this Reallusion provided contestants with the iClone Character Creator tool, one of the most versatile 3D character solutions that has changed the character design workflow through a creation system that includes fast avatar slider morphing, free-to-dress capabilities, fully rigged face and body animation, along with multiple accessory usage for unlimited possibilities in one free, easy to use application.
Through great efforts Reallusion is honored to have joined forces with some of the best partners in the industry, allowing us to put forward amazing 3D design synergies to all would-be participants through generous prizes offered by an all-star list of contest sponsors. So let’s give a round of applause to all the winners and contestants, of the iClone 2016 3D Character Design Contest!