Creating Assets for Game Maker 2 with CrazyTalk Animator 3 in under 5 Minutes

Game Maker 2 is a cross-platform game engine developed by YoYo Games. It features a powerful programming language for professionals, and a drag-and-drop, no-code-required workflow for beginners, with a comprehensive toolset. Many of its new features include Real-Time Animation Editing, a new innovative workflow and seamless path from Drag & Drop to actual code.

ENTER THE AMAZING SPARKMAN

https://www.youtube.com/user/amazingsparckman

SPARCKMAN is a well-known YouTuber who has an entire channel dedicated to animated parodies, original comedy sketches, and gaming video tutorials. Recently he has created a series of YouTube tutorials, on how he creates quick 2D assets for use inside Game Maker 2 with the help of CrazyTalk Animator 3.

Now Sparckman’s tutorials are not just informative, but also short. As in under 5 minutes-short. This is possible thanks to CrazyTalk’s extensive library of pre-made content, which by the way is 100% royalty free for any game developers that wish to use them in their commercial games.

Successful German Children Show expands into Cartoon Animation with Realtime Software

Tobe Bederitzky

Tobe Bederitzky

I am Tobe. A songwriter, videographer, editor, producer and creative head of the successful children music project “Frank and his Friends” from Germany.

I dedicate myself fully to the musical and visual ideas of the show. So I needed to quickly animate our cartoon version without much effort. Since I do not have the time to fiddle around and read manuals, I came across Reallusion and their CrazyTalk and iClone software Anyone, who has ever tried other programs, knows how much work and computing power would be required to create an animated show, but by comparison, Reallusion has made it relatively easy for me.

3D World Magazine: Replicas Previs, Mocap and VFX

3D World Magazine featured REPLICAS behind-the-scenes story in issue #244, on how Reallusion tools empowered the VFX crew, director and movie producers to collaborate and rapidly create the visual effects for – REPLICAS, the latest sci-fi thriller film starring Keanu Reeves.

Replicas, sci-fi thriller film starring Keanu Reeves
Digital double of Keanu Reeves made in Character Creator

“The real-time tools from Reallusion and Noitom were at the core of what we were able to accomplish”

– James Martin / Mocap artist


“To be able to comp the iClone postviz of the robot directly into the actually filmed plates, really made it possible to design the sequences and also preview the film for a test audience to get their early impressions.”

– James Dodson / Replicas Executive Producer

Learn more about 3D World Magazine’s issue 244 –https://www.creativebloq.com/news/master-comic-art-with-issue-244-of-3d-world

iClone 3D Film Director creates Animated Featured Movies for Amazon Prime Video

Award-winning animator Damien Valentine (DarthAngelus) uses Reallusion’s iClone, and Noitom’s Perception Neuron suits to create motion captured animated films – The Chronicles of Humanity – which he publishes on Amazon Prime Video.

Damien Valentine

“Thanks to iClone and Character Creator, I was able to make Chronicles of Humanity look like a professional, big budget production from the comfort of my home. I can recommend the software to any Indie animators looking to achieve the same with their projects.”  

– Damien Valentine / 3D Film Director

NYCPPNews: Real Time Animation- Review of Reallusion’s iClone 7

NYC Production & Post News reviewer Joe Herman gives iClone 7 a thorough review.

The review goes through iClone 7’s significant new features, including PBR rendering, Global illumination(GI), Motion Capture and real camera systems.

iClone 7 is a significant update with impressive new features

“Reallusion’s iClone 7 is a unique and multi-faceted application that allows you to quickly get started in character animation without having to worry too much about modeling your characters or props from scratch, thanks to its extensive libraries and advanced character morphing abilities. “

– Joe Herman / Filmmaker, Artist, Post Production Specialist



“Directors and filmmakers will find iClone 7 to be a great pre-visualization tool, especially with the new real camera system while artists and animators will appreciate the advanced new PBR rendering engine with advanced features such as Global Illumination and Horizon Based Ambient Occlusion. “


– Joe Herman / Filmmaker, Artist, Post Production Specialist

Read the full article on nycppnews – https://www.nycppnews.com/real-time-animation-review-of-reallusions-iclone-7/

Ars Technica: Replicas used game-development tools to bring its sci-fi world to life

Thanks to Ars Technica’s senior reporter Jennifer Ouellette who featured Replica, the new science fiction film starring Keanu Reeves. Catch the behind-the-scenes story on how iClone was used to bring sci-fi VFX to life.

They interviewed Executive Producer James Dodson on how he got big-studio effects on a modest budget.

“Maya is expensive and can quickly eat up a production budget just in the design and pre-visualization stages. A single four-minute pre-viz sequence can cost $350,000 or more. That’s why Replicas Executive Producer James Dodson brought in a cheaper alternative for those early stages: iClone, a suite of animation software tools frequently used by game developers.”


– Ars Technica


Keanu Reeves with the iClone motion-capture system and Perception Neuron to create the CGI sequences in Replicas.

Reallusion Cartoon Animator Innovates 2D Characters

360 Head Creator Turns 2D Art to 3D Animation

Reallusion reveals 360 Head Creator, a new character design feature for 2D animation software Cartoon Animator 4. Cartoon Animator (formerly CrazyTalk Animator) is known for its quick results combined with pro features for the easiest approach and workflow since 2008.  Cartoon Animator 4 will release in April 2019 with Smart IK, 3D Head Creator and Live performance capture (webcam facial mocap), all new tools to elevate 2D animation production.

Cartoon Animator 4 breaks through the limitations of 2D Art, and delivers a practical way for 2D animators to create characters with advanced animation along with vivid expressions. The 360 evolution streamlines the workflow for Head Creation, Expression Setup, and directly to the animation core with face key editing, puppeteering, and the timeline system.

360 Head Creator Work In Progress Video-


Meet us at GDC 2019 San Francisco!

Reallusion will exhibit at the Game Developers Conference (GDC 2019) in March!

The Reallusion team will showcase and demonstrate the all-new Character Creator Game Pipeline designsfor AAA Game Studios, and indie game developers alike. Meet us at the Moscone Center in San Francisco from March 20th ~ 22nd.