Reallusion, the leader in real-time development tools launches Character Creator (CC) 2.0 featuring enhanced visual quality for 3D characters with industry standard PBR shaders, Image Based Lighting options, and a new Substance Material Generator to dynamically design high-quality 3D characters and appearances.
From the beginning, the free Character Creator tool innovated the character design process for 3D fully rigged characters with face and body slider morphs, interchangeable outfits, custom clothing design, facial lip syncing, character animation, content ecosystem and 3rd party export support.
The new Character Creator 2.0 (CC 2) comes with updated visuals for industry standard PBR shaders, allowing users to import PBR textures made with 3D paint tools like; Substance Painter, 3D Coat, or Quixel. Users can now export their Character Creator assets to iClone 7, Unreal, Unity, or Sketchfab with the same PBR visual quality.
VIDEO: Character Creator 2.0 – Brings Ultra-realism to everyday 3D Characters
If you are a Photoshop artist, a Dreamweaver designer, or an Adobe user with a Creative Cloud membership then we have some awesome news for you as now you can animate 3D characters with thousands of high-quality Mixamo animations for FREE!
…well sort of free because you still need a $9.99 membership. But it really is an all-you-can-eat at the Adobe animation buffet!
Learn how to use HitFilm in conjunction with iClone to take the visual effects in your animation to the next level…
HitFilm provides a wealth of masterable effects for films. Combining footage from iClone with editing in HitFilm can enhance a rendered clip with excellent effects, color grading and more. HitFilm and iClone enable video veterans or first-time filmmakers with tools that can accomplish a variety of satisfying shots with minimal complication.
iClone is a great piece of 3D software for creating animated films, but there are times when you’ll want to add some additional effects to really bring your scenes to life. Fortunately, HitFilm makes that easy and I’m here to show you how.
Reallusion and Michigan State University announced a strategic partnership this month and launched with a special event at the MSU College of Arts and Sciences joining the Smithsonian Latino Center for a two-day Cultural Digi Summit. Michigan State School of Journalism, Animation and Immersive Realities professor, Stacey Fox invited Reallusion to take part in the Smithsonian Latino Center’s Cultural Digi Summit to present and demonstrate 2D & 3D character creation and animation tools for generating culturally diverse digital characters.
Award-winning animator Damien Valentine uses Reallusion’s iClone6, Perception Neuron and Axis Neuron to create motion captured “Star Wars” animation…
Perception Neuron from Noitom is a great piece of hardware that finally makes motion capture affordable for home users and small studios. They’ve recently joined forces with Reallusion to bring mocap to iClone, and I’ve been putting it to good use in my upcoming project, Star Wars: Imperials.
This guide will show you how to use it and get the best possible results for your videos. We’ll be covering how to put the suit on, configuring the Axis Neuron software, and how to clean up the animations within iClone. There will be some useful tips that can further enhance your mocap performance as well.
Reallusion’s 3D Character Contest prize for Best Use of Character Creator was won by Philip Siemens – check out the making of his Young Baroness…
Greetings! This is run-down of the process that I went through in the creation of The Young Baroness, a model that I made for the Reallusion 3D Character Contest 2016, which ended up winning the prize for best use of Character Creator.
The contest requirements were simple: enter with any fully-rigged, animatable, humanoid character. We were given three months to bring a character to completion while making use of two of Reallusion’s products: Character Creator and iClone. I had a plan for a portfolio piece that I had wanted to do for a while and having a contest deadline was a great way to motivate myself to put in the time required to actually do it.
I decided to base my character on a Medieval noblewoman, so I drew some sketches and put together a mood board of concepts and materials that I liked.
Reallusion presents a three-part in-depth video tutorial for creating a minotaur in iClone Character Creator, before clothing, mapping and painting him in ZBrush and 3ds Max…