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Anaheim, California AUG 2013 -- Reallusion joined the 40th annual Siggraph expo showcasing the release of iClone 5.5, the latest edition of iClone Animation Pipeline, which now includes the first universal facial control system for any 3D character. Once requiring a team of animators and weeks of work to bring characters to life, animation pros are now able to accomplish their goals in a matter of days and with minimal production staff by using the iClone Animation Pipeline.

The universal character rig supports importing any custom 3D character to animate with a vast toolset of dynamic facial puppeteering, lip-sync and HumanIK-enhanced motion creation.  Create animation with ease for your custom character FBX files export to Unity, UDK, 3DS Max, Maya and more. 

Reallusion's crew provided on-site demonstration of the photo-3d face fitting that turns any photo into a 3D avatar, as well as details on the full pipeline possibilities with an iClone to Maya demonstration.

Siggraph Press: ElectricTV & ShareCG covered the show with video demos & clips from the expo floor.




GDC 2013 - iClone Animation for Indie Game Developers


The 2013 GDC (Game Developers Conference) brought indie and indusrty developers from around the world to see the latest in game development technology and watch the best Indie games battle it out for in the Independent Games Festival.  Reallusion was among 300 exhibitors at this year's event that drew over 25,000 attendees.  The surge in mobile and handheld device games is apparent with over 70% of conference goers stating that they are primarily developing for handheld devices gaming.  

The show floor had plenty to see from Autodesk, Unity, Intel, Nvidia, Xbox and more. Inside Reallusion's booth (#2031), visitors saw the iClone Animation Pipeline working to create custom character facial animation and body motions on-the-fly for use in Unity.   iClone 5.5 demonstrated to developers how to import an FBX, characterize it for iClone and then use iClone's tools for auto lip-synch,  facial animation and body motion, then export to Unity, Max & Maya.  Visitors also learned about importing DAZ Genesis characters and the simplified retageting via HumanIK to make virtually any FBX ready to animate in minutes with iClone.

Reallusion gave a sneak peek of CrazyTalk7 for iOS to GDC attendees.  All the fun and animation from CrazyTalk on your iPad or iPhone including voice recording, lip-synch, interactive animmation and sharing to Youtube & Facebook.

To learn more about iClone animation tools for Unity game development:

To learn more about Reallusion's complete line of animation software and solutions:




CrazyTalk7 wins Macworld 2013 Best of Show [Video]

San Francisco, CA FEB 7th - MACWORLD/iWorld,
Reallusion presented CrazyTalk7 in our innagural Macworld. Our booth was inside the Appalooza section exhibiting the newest iOS and OSX apps.   The expo featured FaceTime powered robots, the latest from Blue microphones and in the middle of it all was CrazyTalk7 and a talking cat. The cat was quite popular and  the most asked question from show attendees was, "Can I do that with my pet?"... Yes and now you can do it on the Mac.  We demoed CrazyTalk to a big part of the 25,000 expoers and joined with the other 300 exhibitors to show the latest innovation in software and accessories for the Ultimate iFan.  The week was made even better with the news that CrazyTalk7 received "Best of Show".



Reallusion CrazyTalk7 - Macworld Best of Show 2013 



 "The app is incredibly easy to use"
Cult of Mac names CrazyTalk7 "Best Mac App" at Macworld



Macworld 2013 Photos Videos & Press

Macworld Live - Best of Show

MacVoices Podcast


ABC 7News

Associated Press


The Daily App Show


VOTE for CrazyTalk7 and enter to win an iPad Mini

Macworld's Favorite App Contest is underway and our very own CrazyTalk7 is currently in the top 5.  We need your VOTE on Facebook to put us over the top!

Thank you and GO CRAZYTALK!

Here's How to Vote:

1. Enter:
2. Find CrazyTalk7 and click on "Vote"
3. leave a comment and vote. (you will be asked to fill in your email address and name, so that they may contact you if you win the prize)

Thanks! ~ John


3D models & animation ready for Unity

Unity3D Asset Store now browser-viewable - See what Reallusion content is currently game-ready and available in the Unity Asset Store.


3D World Magazine: iClone Pre-viz & Free Offer

3DWorld issue #165 - iClone4 Free Full-Version + Alan Marques reveals how to make a 3D movie in just a few hours


3D World Magazine: iClone 5.3 Review

3DWorld issue #164 - Review by Alan Marques

"If you’re into 3D filmmaking and technical or narrative pre-viz, there’s no real competition. iClone5 Pro is the way to go" - Alan Marques, 3DWorld #164
Alan Marques is a UK-based freelance VFX supervisor and generalist

The Electric Playground jives iClone and Microsoft Kinect Motion Capture

Miri joins John and the Reallusion gang at SIGGRAPH for a look into iClone and the mocap wonders of Kinect for Windows.

EP Daily is North America's only daily videogame and entertainment series on television and the web. Since EP's inception in 1995, we’ve been covering videogames on location from around the world, featuring developer behind-the-scenes interviews. 

EP covers all the stuff you're interested in, from the latest industry news and technology, to movies and television, to comic books and collectibles.


"Touch Animation is Here!" Intel Inside Scoop on CrazyTalk and Ultrabook

The Intel® Inspired Ultrabook™ brings Touch-Enabled Emotions to Life

Touch Animation is here.  Even kids can use it.
[read full article...]

Optimizing CrazyTalk Animator for the Ultrabook™ Device.

John Martin, vice president of product marketing for Reallusion, was nothing but smiles when describing the Ultrabook™. “The Ultrabook is fantastic. There’s so much power in such a small form factor,” he said.  Animation software developer, Reallusion, is in the smiles, frowns and any other emotion business with its CrazyTalk Animator, which allows users to create actors using any photo or illustration and animate these actors in 2-D.

read full article here...


"Elaborate and Ingenious" Animation Magazine Reviews iClone Animation Pipeline

"Reallusion may have opened the creative floodgates"

"...a whole motion capture studio at your fingertips."

Animation Magazine's Todd Sheridan Perry spent time with us during SIGGRAPH and writes about his hands-on experience with iClone and the Kinect for Windows motion capture. 

 "...a sophisticated motion capture device to create animation for your own projects, previz for your low-budget film or even develop your prototype iPad game through Unity."

Todd Sheridan Perry is an award-winning vfx supervisor and artist whose numerous industry credits include Lord of the Rings: The Two Towers, Sherlock Holmes,  The Kite Runner and Final Destination 5.

Subscribe for the Full Issue (digital available)