We are happy to announce that Reallusion iClone has been selected by Google to join the Google 3D Basecamp held June 11th-13th at Google's campus in Mountain View, CA.
John Martin II, Reallusion VP of Product Marketing will speak to Google SketchUp's powerusers and guests demonstrating iClone's real-time 3D animation tools and their animation extension to Google SketchUp.
Reallusion added support for the Google SketchUp SDK in December 2007 making it possible to import any 3D model in SKP format into iClone. Opening the doors for many possibilities, adding SKP to iClone makes it possible for iClone users and Google SketchUp users to equally benefit from the compatibility. Google SketchUp, which can be downloaded for free from Google's site can model custom 3D assets for iClone providing a free modeling tool for any iClone user. iClone users can also browse, select and download any one of the thousands of 3D models available for free from the Google 3D Warehouse. Google SketchUp and 3D Warehouse users have the opportunity to bring their creations to life with animation and character population for any 3D model or scene.
Architects can create their 3D models in SketchUp and export them into iClone to inhabit their models with live characters, skies, terrain and more, transforming models into living environments.
Animators, Storytellers, Machinima creators and filmmakers of all flavors may access the massive model library within 3D Warehouse to easily fill iClone scenes with instant props, characters accessories and 3D scenes without the need to hire a modeling professional.
Educators and students exploring the world of 3D with Google SketchUp can extend their experience into animation with iClone allowing exercises in modelling to segue into animation with ease.
3D World Magazine issue #104 - Reallusion iClone and CrazyTalk are featured in an excellent story by Roy Spencer. 'Machinima Grows Up," is a great read that shares the perspective of pioneers like Paul Marino, Leo Lucien-Bay, Phil Rice and Hugh Hancock. 3D World covers the tools behind the Machinima movies including iClone and CrazyTalk. Dr. Nemisis aka Leo Lucien-Bay talks about his experience with CrazyTalk and the making of BEAST. There are even a couple of quotes from me [John Martin] in the piece too. 'Machinima Grows Up,' is a benchmark for the movement and looking ahead, the future and definition of the independent filmmaker will continue to evolve. The days of stadium rock spawning from grassroots garage bands will live once again as the home-studioed citizen directors rise from part-time filmmaker to viral video kings or film festival laureates. iClone and CrazyTalk from Reallusion will allow them to create evermore meaningful and expressive films. Read more about Reallusion iClone and CrazyTalk in Issue #104 of 3D World Magazine.
The evolution of accessible animation continues as we prepare to launch iClone 3. Reallusion's vision for iClone combined with the many popular user enhancement requests define the iClone 3 experience. The features and interface updates in iClone 3 come in part from the many requests made by users on the forums, email and our discussions with you about how iClone should grow. The tools we've included inside iClone 3 are all carefull selections I'll reveal in detail in further posts and every new tool is certain to make your iClone films easier to create while delivering a new level of production quality.
iClone 3 will be available in July 2008 and in the coming weeks as we prepare for the launch I will share with you details of the new iClone 3 features, what they are designed to improve and demonstrate their use through videos and screenshots. The iClone dev team has logged some unbelievable hours in the production of iClone 3 and the innovation will show the heart and soul each of them has poured into this release. iClone began as an experiment in enhancing avatar creation and customization inside a real-time animation engine. Since that time the evolution of iClone has been focused on delivering the easiest actor avatar generator inside a truly innovative filmmaking environment.
iClone 3 is equipped to take your filmmaking ahead into an interactive level of control where you will, 'play-to-create' through:
real-time game-like (W,A,S,D) character puppeteering
real-time vehicle control
Interactive props with XML based 'Dramascript'
1st person fly and walk cams that are 'live' recordable
...and many more features designed to immerse you into a filmmaking tool where your stories are created and controlled by the instant imagination. I'll post new updates and examples of iClone 3 as we near launch in July. Through our official dev blog here at iClone.tv the many new features of iClone will be revealed in detail. More coming soon and thanks again to everyone in the community for your feedback. The feedback you've provided through the forum and your e-mails enable us to build and include the tools you desire. Together, everyone who has shared their ideas for the ultimate filmmaking and machinima tool are a part of the creative spirit inside iClone 3.
iClone 3 has a new color scheme, collapsible windows and panels & new windows for scene management.
The Scene Manager window located in the lower left gives you access to every item in the project included fast toggles to turn items on/off. You can switch to any item's Modify section just by clicking its row in the Scene manager. Lights including the new Spotlight, Point Light, Omni, etc can be turned on/off, shadows on/off or click to show more modification options for lights. The scene manager details the face count for every object in the scene so you can easily see where larger or smaller objects are in your project.
iClone user-generated clothing made with the CloneCloth design system allows customers like, 'Bernita' to contribute custom character designs based on her excellent texturing skills. iClone customers can easily contribute fashions to the content library of iClone and choose to share as freebies through the iClone forum or submit to iClone content store for sale or on their own web sites. Bernita's fashion design for iClone showcases elegant and evening wear for female iClone G2 characters.
Virtual Worlds 2008 NYC - Frank Dellario, VP Machinima Production discusses Electric Sheep Machinima using Reallusion's CrazyTalk. While attending Virtual Worlds 2008 in NYC I had the opportunity to chat with Frank about the Electric Sheep and their recent work with CBS's CSI:NY Machinima episodes and in-world virtual experience.
Reallusion is transforming Google Earth into the world's largest movie studio. Import Google 3D models into iClone now to create your movie and become a virtual international movie mogul with Realluison’s “Film the World” movie challenge! - View Film Submissions
Download a free version of iClone to create an animation and enter to win over $1,000 in prizes including an iPOD Touch!
Select any famous location or landmark from around the world using a 3D model found on Google 3D Warehouse.
You may also select models from the Film the World collection to add to your movie.
Download iClone 3DXchange free to convert any Google SketchUp or 3D warehouse model into a model ready for use inside iClone.Get a Free 45 day version of iClone to create your animation clip for the contest and enter to win!
Click the link below to learn more!
If you have not been privileged to experience the work of John Holland then you are in for a treat. If you know his work, then you’ll be happy to know he has released his 11th iClone video featuring the music of Utada Hikaru. I recently talked with John and asked him to tell us more about himself and his iClone filmmaking process.
Since I first discovered John’s work in 2006, I’ve followed his rise from first-time animator with iClone to full-time student at the prestigious Savannah College of Art and Design (SCAD). I’m impressed with the journey John has taken and feel it’s representative of many stories that the Machinima craft has to tell. The power of the filmmaker is no longer exclusively in heart of the Hollywood hills, it’s now in the heart of every imaginative soul.
Reallusion Interview with John Holland:
RL: Can you tell us a bit about yourself? A quick bio?
Lets see, well my name is John Holland, I am 20 years old, and I am a Animation Sophomore at the Savannah College of Art and Design. I live in Georgia and I have been animating here and there for a little over 2 years now.
RL: How long have you been using iClone?
I've been using iClone since the end of 2005 when I downloaded the trial version of the program(I found it by accident and i'm really glad that I did because its what made me realize I want to do this for a living). I had never animated anything before at this point and I always thought it might be fun to give it a try.
RL: Why have you chosen iClone as your tool for animating Utada music videos?
I decided to use iClone for my Utada music videos because I just find its pretty easy to use and I can get the results I want with it in just a couple hours of work, you don't have to an experienced animator to create great videos, and with each upgrade it seems that the program just gets better and better.
RL: How long does it normally take to create one of your videos with iClone?
For each video I make, the time it takes to finish one depends mostly on the amount of time I have when I'm not working on projects for school. The overall time I guess each would take if I just constantly work on it for a couple of hours each day, would put them at about a week.
RL: What video editor do you use?
For editing videos, I just use Windows Movie Maker. Probably not the most professional tool, but it is pretty simple to use and gets the job I want done.
RL: Can you explain your process that you plan your shots inside iClone. Do you storyboard your videos?
When I start a new video, I just listen and look at the lyrics to the songs I plan to use, and just see what comes to mind. I usually make a list of things that I think would be interesting to do, images that come into my mind when I hear certain parts, colors, lighting, and things like that. So I don't necessarily storyboard my videos out, but I don't go into each video without some idea of what I hope to achieve.
RL: What do you like most about iClone?
As for picking one feature to say I like best is pretty hard, because there are a couple things I really enjoy about iClone. I really like 3DXchange and Clone Cloth, I think they both allow for a lot more customization to the things everyone can create with iClone.
RL: What would you like to see added or refined in the forthcoming iClone 3?
With iClone 3 coming out soon, I really would like to see being able to animate independently more than one character at a time. I think that would be a great feature. As for other inclusions, I'd really like to see more types of animals added to iClone like Dogs and Cats. From some of the things I've heard are supposed to be in iClone 3, I think Reallusion is heading in the right direction.
View all 11 of John Holland's iClone Music Videos
Click here to see the high resolution video
Hundred Year's war is the first Reallusion iClone content collection featuring models and characters from the medieval age. The pack contains various armored characters, horses, scenes, and props which best represent the particular time period during the French and English battles. There are 6 characters(English Cavalry, Longbow Archer, French Heavy Cavalry, Crossbowman, Pikemen), 3 live prop battle horses(Armored horses, Courser), 112 amazing fighting motions.
>>)---------> Learn to shoot an Arrow
View the complete Pack: Hundred Years' War Theme Pack
(Hundred Years' War pack available for purchase as a single collection or multiple mini content packs: Infantry, Cavalry, Battleground)