The evolution of accessible animation continues as we prepare to launch iClone 3. Reallusion's vision for iClone combined with the many popular user enhancement requests define the iClone 3 experience. The features and interface updates in iClone 3 come in part from the many requests made by users on the forums, email and our discussions with you about how iClone should grow. The tools we've included inside iClone 3 are all carefull selections I'll reveal in detail in further posts and every new tool is certain to make your iClone films easier to create while delivering a new level of production quality.
iClone 3 will be available in
July 2008 and in the coming weeks as we prepare for the launch I will share with you details of the new iClone 3 features, what they are designed to improve and demonstrate their use through videos and screenshots. The iClone dev team has logged some unbelievable hours in the production of iClone 3 and the innovation will show the heart and soul each of them has poured into this release. iClone began as an experiment in enhancing avatar creation and customization inside a real-time animation engine. Since that time the evolution of iClone has been focused on delivering the easiest actor avatar generator inside a truly innovative filmmaking environment.

iClone 3 is equipped to take your filmmaking ahead into an interactive level of control where you will, 'play-to-create' through:
real-time game-like (W,A,S,D) character puppeteering
real-time vehicle control
Interactive props with XML based 'Dramascript'
1st person fly and walk cams that are 'live' recordable
multi-character dialogue
multiple undo
new camera & lighting system
sky, water & terrain
in-Scene Motion Editing & Posing
in-Preview window click & edit of any object
Enhanced Timeline Editor
Landscape painting for custom World Wilderness
CrazyTalk 5 compatible (Facial puppeteering & Lip-Sync
...and many more features designed to immerse you into a filmmaking tool where your stories are created and controlled by the instant imagination. I'll post new updates and examples of iClone 3 as we near launch in July. Through our official dev blog here at iClone.tv the many new features of iClone will be revealed in detail. More coming soon and thanks again to everyone in the community for your feedback. The feedback you've provided through the forum and your e-mails enable us to build and include the tools you desire. Together, everyone who has shared their ideas for the ultimate filmmaking and machinima tool are a part of the creative spirit inside iClone 3.
iClone 3 has a new color scheme, collapsible windows and panels & new windows for scene management.

The Scene Manager window located in the lower left gives you access to every item in the project included fast toggles to turn items on/off. You can switch to any item's Modify section just by clicking its row in the Scene manager. Lights including the new Spotlight, Point Light, Omni, etc can be turned on/off, shadows on/off or click to show more modification options for lights. The scene manager details the face count for every object in the scene so you can easily see where larger or smaller objects are in your project.