Reallusion confirms the buzz around the forth-coming Kinect & iClone revolution! 3D real-time animation and Kinect avatar performance goes to the next level with iClone5 (Winter 2011).
“iClone5 is a 3D animation production studio combining the power of Kinect’s user interaction for a new level of human-driven digital storytelling. A new technological element of expression coming soon to a community of directors that before only watched the likes of masters such as Peter Jackson & James Cameron flex these type of tools in previous years. iClone5 will represent a close in the gap between big budget and big ideas. iClone5 and Kinect, ‘All the world’s a stage,’ indeed.” – John Martin, Reallusion
Real at-home studio quality 3D motion capture and real-time avatar puppeteering along with Reallusion’s award-winning facial animation tools equip a digital visual effects studio on-a-dime. Virtual Actors? Sure. Real life performances for animation shorts, in your living room. OK! iClone + Kinect is a DIY animation studio you can operate with 8 feet of space for full body motion puppeteering. Further enhancing the Kinect performance, Reallusion has added the human-element to animation created with Kinect through the integration of Autodesk’s HumanIK. Now, motion in iClone5 will pose more natural in key-framing and constrain to human characteristics when puppeteered by motion devices such as Kinect. Realluison’s Winter release, iClone5, will offer real-time puppeteering viewing and simultaneous recording. The time for performance animation and serious motion capture with minimal hassle or investment comes to independent animators and budget concious studios.
iClone5 (private-beta Summer 2011 – release Winter 2011)